Rick Dangerous – boxart
AmigaCommodore Amiga

Rick Dangerous

Action-platformer 1989 Core Design ⏱ Medium · ~3–10 h
Rick Dangerous – In-game
In-game
Rick Dangerous – Title screen
Title screen

An action platformer full of traps and memorization; British humor parodying Indiana Jones.

A hat, a whip, and a trap at every step, but this time with a typically British sense of humor. Rick Dangerous, released by the studio Core Design in 1989, is an action platformer that light-heartedly parodies adventure film and Indiana Jones while also being able to drive you to despair with its trap-laden difficulty.

The gameplay principle rests on cautious progress and memorization. Rick passes through levels full of hidden traps, spikes, rolling boulders, and enemies who appear exactly where you don't expect them. You have a pistol, dynamite, and a stick with which to stun opponents at your disposal, but the real weapon is your memory; the game punishes you for every carelessness, and advancing is a series of trial and error until you memorize the placement of every ambush.

Core Design was a British studio that later became famous for the Tomb Raider series, and Rick Dangerous is among its early successes. The game was released on a number of home computers including the Amiga, Atari ST, and 8-bit machines, and became one of the characteristic titles of the British gaming scene of the time. Its style, combining adventure parody with merciless design, captivated players and reviewers alike.

Culturally, Rick Dangerous captures the spirit of the turn of the 80s and 90s, when home computers hosted games with a distinctive authorial signature and idiosyncratic humor. The figure of the fearless adventurer with a hat became a small icon, and the game saw the sequel Rick Dangerous 2. For many who remember it, it remains synonymous with games at which they laughed and cursed in equal measure.

Today Rick Dangerous attracts players who like an old-school challenge and don't mind learning the route by heart. It is an honest example of the British platformer school with humor and teeth.

Why play: For the adventure parody with British humor and an uncompromising trap at every step that will test your patience.

Game 60 of 121 for Commodore Amiga

The same title elsewhere (4)

Core Design released Rick Dangerous in 1989 across several platforms at once, and the differences show mainly in sound and smoothness. The Amiga and Atari ST versions offered the most colorful graphics and the smoothest movement, the closest to the creators' original vision. The eight-bit computers had to cut back: the ZX Spectrum has the roughest graphics and sound limited to a simple piezo speaker, while the Amstrad CPC fared somewhat better thanks to its more colorful display. The Commodore 64 stood out for its music thanks to the SID chip, even though its graphics stayed simpler than the sixteen-bit machines.