Game studio

Rare

45 games in the catalogue ⏱ 1988–2018 12 platforms
Rare – obaly her studia

Among British game studios, Rare holds a privileged position — it is a company that managed to squeeze more out of Nintendo's consoles than anyone expected. For retro players, Rare is synonymous with technically astonishing, playful, and often slightly zany games that defined the SNES and Nintendo 64 era. Whether it was pre-rendered graphics that looked like they came from another planet on a sixteen-bit console, or sprawling 3D worlds full of collectibles and absurd humor, Rare had its own unmistakable signature. Their gorilla in a tie and the bear with a bird in his backpack remain among the most beloved characters of the classic era to this day.

History

Rare's roots reach back to 1982, when brothers Tim and Chris Stamper, together with John Lathbury, founded the studio Ultimate Play the Game in Leicestershire, England. Under this label they released acclaimed games for the ZX Spectrum home computer, among them the cult Jetpac and Knight Lore. In 1985 the Stamper brothers founded a new company — Rare — and focused on the emerging console market, specifically on Nintendo.

Rare became one of the few Western studios that Nintendo fully trusted. In the era of the eight-bit NES they produced dozens of games, among which the relentlessly difficult action classic Battletoads from 1991 stands out. The real turning point, however, came in 1994 with Donkey Kong Country for the SNES. Thanks to the technique of pre-rendered 3D models converted into two-dimensional graphics, the game looked incredible by the standards of the time. It became a huge commercial hit and gave rise to an entire trilogy — Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble! — which brought the series to perfection.

With the arrival of the Nintendo 64, Rare entered its golden era. Blast Corps (1997) entertained with its demolition of obstacles, the racing Diddy Kong Racing (1997) added a dragon and a battle mode to the go-karts, and in 1998 came the masterpiece Banjo-Kazooie — a colorful 3D platformer that remains among the peaks of the genre to this day. The studio did not forget more action-oriented tones either: the sci-fi shooter Jet Force Gemini (1999) showed that Rare could handle other registers too. It then carried its feel for detail to handheld consoles with titles such as Donkey Kong Country and Conker's Pocket Tales for the Game Boy Color.

Key figures

The soul and the head of the studio were always brothers Tim and Chris Stamper, who set the creative and business direction from the Ultimate days all the way to the peak of the Nintendo 64 era. Tim Stamper was renowned for his design sense and the visual side of the games.

One cannot overlook composer David Wise, whose soundtracks for the Donkey Kong Country series — especially the atmospheric tracks from the second installment — rank among the most respected in the history of game music and still have devoted fans today. Among the studio's prominent figures was also Gregg Mayles, lead designer of Banjo-Kazooie and other key titles, who works at Rare to this day and has become one of its most enduring legends.

Transformations and transfers

Rare's fate was fundamentally changed by the year 2002. Microsoft bought the studio for roughly 375 million dollars and moved it from the portfolio of Nintendo's collaborators under the wing of the Xbox brand. It was one of the most debated deals in the history of the industry — until then Nintendo had held a large stake in Rare, and fans feared what would become of the beloved studio. Some of the key figures soon left; some former employees later founded the studio Playtonic Games, which carried on the spirit of Rare's classic platformers with the game Yooka-Laylee.

The Stamper brothers stayed at Rare for some time after the acquisition, but definitively left it in 2007. That closed the era in which the studio was run by its founders.

The present

Rare exists in 2026 as well and still belongs to Microsoft, today under the Xbox Game Studios division. In recent years it has been made famous above all by the online pirate game Sea of Thieves, which has built a large and loyal community. The studio also recalled its rich past with the retro collection Rare Replay (2015), which gathered dozens of classic titles from the Ultimate days onto a single disc.

After years of preparation, Rare also returned to its own iconic brand — with the fantasy action game Everwild, though its development was accompanied by a series of delays. For those who remember, Rare remains above all the studio that managed to coax miracles out of Nintendo's hardware and create characters and worlds that players loved for life. And even though today's Rare belongs to a different owner and makes different games, its golden era lives on in everyone who ever collected all the golden bananas or got lost in the music of underwater caves.

Games by the studio (45)

  1. R.C. Pro-Am · 1988

    A top-down race of radio-controlled cars where you collect rockets and bombs to sabotage opponents.

  2. Wizards & Warriors X: Fortress of Fear · 1990

    Rare brought the NES series to Game Boy as a slower, exploration-focused fortress spin-off.

  3. Battletoads · 1991

    A handheld offshoot of the famous series; the speed sections are mercilessly hard.

  4. R.C. Pro-Am II · 1992

    A sequel to the beloved remote-control car racing game; more weapons and bonuses on the track.

  5. Donkey Kong Country 1–3 · 1994

    Pre-rendered graphics stunned the world; superb platformers.

  6. Ken Griffey Jr. Presents Major League Baseball · 1994

    Baseball from Rare with caricatured player heads and a surprisingly elaborate pitching system.

  7. Killer Instinct · 1994

    Původní arkádová podoba slavné bojovky - plynulejší, ostřejší a o rok starší než port na SNES.

  8. Donkey Kong Country 2 · 1995

    Diddy and Dixie rescue the kidnapped Donkey; many rank it as the peak of the entire trilogy.

  9. Donkey Kong Land · 1995

    A pocket-sized answer to the famous Donkey Kong Country on SNES, with the same platforming charm.

  10. Donkey Kong Country 3 · 1996

    Dixie and little Kiddy close out Rare's trilogy just as fully 3D consoles were arriving.

  11. Donkey Kong Land 2 · 1996

    Brings DKC2 from the SNES to the Game Boy; Dixie can float over pits using her ponytail.

  12. Killer Instinct Gold · 1996

    A fighting game built on spectacle and endless combos, not realism.

  13. Blast Corps · 1997

    You demolish buildings to clear a path for a runaway rocket truck; original puzzle action.

  14. Diddy Kong Racing · 1997

    Kart racing with an adventure mode; adds planes and hovercraft.

  15. Donkey Kong Land III · 1997

    Closes out the handheld trilogy based on DKC3; Kiddy Kong crushes enemies with his body weight.

  16. GoldenEye 007 · 1997

    Legendary split-screen deathmatches and an FPS that rewrote the genre's rules on consoles.

  17. Banjo-Kazooie · 1998

    The pinnacle of the „collect-a-thon" platformer from Rare; witty and rich.

  18. Conker's Pocket Tales · 1999

    A cuter Conker than you know from the N64; a sweet adventure.

  19. Donkey Kong 64 · 1999

    An ambitious collect-a-thon with five playable Kongs, each with their own abilities.

  20. Jet Force Gemini · 1999

    Rare sci-fi shooter; ambitious.

  21. Banjo-Tooie · 2000

    Rare's sequel takes everything from the first game and stretches it into a more interconnected whole.

  22. Donkey Kong Country (GBC) · 2000

    An impressive port of a console classic; technically right on the edge.

  23. Perfect Dark (GBC) · 2000

    Not a port of the famous N64 game, but a standalone story of Joanna Dark with top-down stealth action.

  24. Conker's Bad Fur Day · 2001

    A cute squirrel in a platformer full of crude humor and adult jokes from Rare.

  25. Star Fox Adventures · 2002

    Rare's last game for Nintendo before Microsoft's acquisition in 2002.

  26. Banjo-Kazooie: Grunty's Revenge · 2003

    A prequel to the N64 classic, bringing colorful collectathon exploration to a handheld.

  27. Grabbed by the Ghoulies · 2003

    A wacky comic-style adventure from Rare, its first after the studio moved under Microsoft.

  28. Donkey Kong Country 2: Diddy's Kong Quest · 2004

    Ranked by many among the best 16-bit platformers; Dixie can fly using her ponytail.

  29. Sabre Wulf · 2004

    Remake of Rare's 1984 ZX Spectrum classic; an isometric jungle with a metroidvania touch.

  30. Conker: Live & Reloaded · 2005

    A remake of the vulgar, drunken-parody-filled squirrel classic from the Nintendo 64.

  31. Donkey Kong Country 3: Dixie Kong's Double Trouble! · 2005

    Closes out Rare's trilogy; Kiddy smashes through tough obstacles, and the map allows free exploration.

  32. Kameo: Elements of Power · 2005

    An Xbox 360 launch title; the elf Kameo transforms into ten elemental creatures.

  33. Perfect Dark Zero · 2005

    A prequel to the cult Nintendo 64 classic and one of the key Xbox 360 launch titles.

  34. Viva Piñata · 2006

    A surprisingly deep gardening simulation from Rare, featuring colorful pinata creatures.

  35. Diddy Kong Racing DS · 2007

    A remake of the N64 classic where cars are joined by boats and planes as equal ways to race.

  36. Banjo-Kazooie: Nuts & Bolts · 2008

    A bold and divisive return by Rare to the old franchise: instead of collecting, players build vehicles.

  37. Rare Replay · 2015

    Thirty games from Rare's history in one collection for the price of a single game — from Jetpac to Banjo-Kazooie.

  38. Sea of Thieves · 2018

    A shared pirate adventure for four players, where a giant kraken lurks at sea too.