Franchises

Metal Gear

23 titles in the catalog 32 versions across platforms ⏱ 1987–2025 19 platforms
Metal Gear – obaly dílů série

Metal Gear first appeared in 1987 on the MSX2 computer under the direction of Hideo Kojima, and from the start it ran against the grain of the action games of its day: instead of direct confrontation, it forced players to hide, sneak past guards, and stay out of their line of sight, since a straight fight usually meant certain death. This approach, which Kojima later called "tactical espionage action," made the series one of the first true stealth games. A parallel NES port was made without Kojima's direct involvement and differed heavily from the original in both mechanics and story. The sequel, Metal Gear 2: Solid Snake (1990, again MSX2-only in Japan), refined the formula with a radar, different alert states, and richer storytelling, and for a long time remained something Western players mostly knew by reputation rather than firsthand experience.

The turning point came with the move to 3D in Metal Gear Solid (1998, PlayStation), which paired stealth mechanics with cinematic storytelling, long cutscenes, and fourth-wall-breaking moments, such as the famous Psycho Mantis boss reacting to the contents of the player's memory card, and it is still widely cited by players and critics alike as the high point of the series and the genre. It was followed by Metal Gear Solid 2: Sons of Liberty (2001), notorious for switching the protagonist midway through the story, Metal Gear Solid 3: Snake Eater (2004), a jungle-set prequel built around camouflage and survival, and Metal Gear Solid 4: Guns of the Patriots (2008) on PlayStation 3, which closed out Solid Snake's long story arc. The series was also defined by a sprawling mythology of clones, nanomachines, and artificial intelligence waging information warfare, plus lengthy, cinematic Codec conversations between characters that became one of its signature traits.

Alongside the main line, the series branched into a number of spin-offs with their own focus. Metal Gear Acid on PSP turned the concept into turn-based card tactics, Metal Gear Solid: Peace Walker (2010) expanded on Big Boss's history and added army management, the open-world Metal Gear Solid V: The Phantom Pain (2015) followed a smaller prelude in Ground Zeroes, and the very different Metal Gear Rising: Revengeance (2013), developed by PlatinumGames, swapped stealth for fast katana-driven action. There were also ports and remakes: Metal Gear: Ghost Babel on Game Boy Color worked as a full-fledged side story, and the remade Metal Gear Solid: The Twin Snakes for GameCube brought the classic back with new graphics and reworked gameplay. The series also had a long life in Japan on PC-98-family computers and later on mobile phones, where standalone episodic entries appeared that never reached other markets.

The year 2015 brought Hideo Kojima's split from publisher Konami, accompanied by public disputes and the closure of the internal Kojima Productions studio, which led to a further spin-off, Metal Gear Survive (2018), made without his involvement, and to years of uncertainty about the brand's future without its creator.

Even so, Metal Gear remains one of the most influential series in video game history: it popularized stealth as a genre in its own right and ambitious cinematic storytelling in games, and it developed recurring themes of nuclear deterrence, genetics, and information manipulation with remarkable consistency across console generations, while characters such as Solid Snake and Big Boss became icons of the entire industry.

Entries in the series (23)

  1. Metal Gear · 1987

    The cornerstone of the stealth genre; here Kojima first showed that running away is better than fighting.

  2. Metal Gear 2: Solid Snake · 1990

    A sequel years ahead of its time - the radar and ideas the world wouldn't see again until the later Solid Snake.

  3. Metal Gear Solid · 1998

    Kojima's stealth epic; a gripping thriller reflecting on nuclear weapons and war.

  4. Metal Gear: Ghost Babel · 2000

    A full-fledged stealth Metal Gear on a handheld; surprisingly rich.

  5. Metal Gear Solid 2: Sons of Liberty · 2001

    Kojima's narrative audacity - after the famous prologue, the inexperienced Raiden takes over from Snake.

  6. Metal Gear Solid 2: Substance · 2003

    An expanded version of Kojima's Sons of Liberty with content the PS2 version never had at all.

  7. Metal Gear Ac!d · 2004

    A spin-off outside the main series: card-based turn-based strategy instead of real-time stealth.

  8. Metal Gear Solid 3: Snake Eater · 2004

    Considered by many the pinnacle of the series; a Soviet jungle, camouflage, and hunting for survival.

  9. Metal Gear Solid: The Twin Snakes · 2004

    A remake of Hideo Kojima's groundbreaking first entry, made by the creators of Eternal Darkness.

  10. Metal Gear Ac!d 2 · 2005

    Sequel to the card-based spin-off; the Go!Cam camera lets players photograph their own unique cards.

  11. Metal Gear Solid V: The Phantom Pain · 2006

    Stealth v otevřeném světě, kde si infiltraci plánujete sami; Kojimovo velké finále.

  12. Metal Gear Solid: Portable Ops · 2006

    The first full-fledged Metal Gear Solid for PSP with a soldier recruitment system.

  13. Metal Gear Solid 4: Guns of the Patriots · 2008

    The final chapter of Snake's saga, full of callbacks and an emotional farewell to its characters.

  14. Metal Gear Solid Mobile · 2008

    Isometric stealth action based on Metal Gear Solid; an ambitious port of the espionage classic.

  15. Metal Gear Solid: Peace Walker · 2010

    Almost a mainline entry in the series; base building + co-op.

  16. Metal Gear Solid HD Collection · 2011

    A remastered trio of MGS2, MGS3, and Peace Walker with modernized controls.

  17. Metal Gear Solid: Peace Walker HD Edition · 2011

    Kapesní Peace Walker poprvé s druhou páčkou a velkým obrazem v obýváku.

  18. Metal Gear Solid: Snake Eater 3D · 2012

    A port of Snake Eater to 3DS with stereoscopic 3D and camera control via the Circle Pad Pro.

  19. Metal Gear Rising: Revengeance · 2013

    A spin-off from the stealth series; a katana replaces sneaking, and time can slow down for precise cuts.

  20. Metal Gear Solid V: Ground Zeroes · 2014

    A compact prologue to Phantom Pain; infiltrating Camp Omega hinted at the direction of the whole game.

  21. Metal Gear Survive · 2018

    Survival with crafting instead of espionage; created after Hideo Kojima left Konami.

  22. Metal Gear Solid: Master Collection Vol. 1 · 2023

    Five key entries in Konami's stealth series together in one package, including development materials.

  23. Metal Gear Solid Delta: Snake Eater · 2025

    A faithful remake of Kojima's classic about Naked Snake; camouflage, CQC, and cooking food in the jungle.