Super Metroid
There are games that not only develop a genre but define it outright, and Super Metroid from 1994 is precisely such a case. This title by Nintendo R&D1 in collaboration with Intelligent Systems became the gold standard of the genre we now call metroidvania, and it regularly appears on the shortlists of the best games in history.
The genius of Super Metroid lies in how it guides the player through the environment almost without words. Instead of text instructions it relies on clever design, visual hints, and the gradual unlocking of abilities that open up previously inaccessible areas. The feeling that you are discovering the planet Zebes through your own effort is utterly exceptional and remains unsurpassed to this day.
The atmosphere of loneliness is meanwhile almost palpable. The bounty hunter Samus Aran explores the dark, organic corridors of an alien planet in complete isolation, and the game manages to build both tension and melancholy purely through environment, music, and pacing. To that it added mechanics like weapon selection, a clear map, and the famous moonwalk, which became a standard.
In development terms it was the culmination of what Nintendo R&D1 had achieved in the genre. The precise controls and interconnected world made the game a work whose influence is evident in dozens of later titles. It is no coincidence that one of the most active speedrunning communities still gathers around Super Metroid to this day, fascinated by so-called sequence breaks that make it possible to complete the game in an unexpected order.
Culturally, Super Metroid is a fixture in rankings of the best games of all time, and its emotional, unforgettable finale remains one of the most powerful moments of the SNES era. For anyone who wants to understand the roots of modern metroidvanias, it is a mandatory stop.
Why play: The gold standard of the metroidvania genre with unsurpassed atmosphere and a design that guides you through the world without words and entertains even after dozens of years.
Game 2 of 154 for Super Nintendo
From the same series Metroid →
Metroid NES · 1986 (JP) / 1987 (US)
Metroid II: Return of Samus GB · 1991
Metroid Fusion GBA · 2002
Metroid Prime GCN · 2002
Metroid: Zero Mission GBA · 2004
Metroid Prime 2: Echoes GCN · 2004
Metroid Prime Pinball DS · 2005
Metroid Prime Hunters DS · 2006
Metroid Prime 3: Corruption Wii · 2007
Metroid Prime Trilogy Wii · Wii U · 2009
Metroid: Other M Wii · 2010
Metroid Prime: Federation Force 3DS · 2016