Game studio

Ubisoft

27 games in the catalogue ⏱ 1995–2025 16 platforms
Ubisoft – obaly her studia

Ubisoft is a French gaming giant that rose from a family business in the Breton countryside to become one of the largest publishers and developers in the world. Over its history it has created or owned dozens of brands that have shaped gaming across generations — from the platformer Rayman, through the action-adventure Beyond Good & Evil, the espionage series Tom Clancy's Splinter Cell, to later major franchises such as Assassin's Creed or Far Cry. A special place in its history belongs to the Rayman studio and its creator Michel Ancel, whose games ranked among the technically and artistically most ambitious projects of their time. Ubisoft has also long built a reputation as a company that invests in new gaming concepts, even though not all of them become commercial hits.

History

Ubisoft was founded in 1986 by the Guillemot brothers in Carentoir, Brittany, initially as a smaller distribution company for computer software. During the nineties the company rapidly grew to include its own development studios and became a publisher with international reach. A turning point came in 1995 with the release of the platformer Rayman, designed by the young designer Michel Ancel — the game stood out for its hand-drawn graphics and the imaginative world of a legless, armless hero, and became one of Ubisoft's flagship titles on the original PlayStation. Rayman subsequently also appeared on the Game Boy Color and Game Boy Advance, kicking off a series that has endured for the company to this day.

In 1997 Ubisoft opened a studio in Montreal, which over the years became one of its largest development centers and was behind key series such as Splinter Cell or, later, Assassin's Creed. The year 2003 brought two major titles at once — the sequel Rayman 3: Hoodlum Havoc and the action-adventure Beyond Good & Evil, again from the workshop of Michel Ancel, which despite its modest commercial success became a highly critically acclaimed and still-cited cult game today. Around the same period the espionage series Tom Clancy's Splinter Cell also took off, through which Ubisoft built a reputation as a studio capable of competing with the largest American publishers. In the following decades the company underwent a massive expansion, acquiring smaller studios around the world and building up a whole range of major brands, thanks to which it remains to this day one of the very few truly global game publishers.

Key figures

Since its founding the company has been led by the Guillemot family, five brothers from Brittany, with Yves Guillemot remaining a longtime CEO and the public face of the company to this day. It was precisely this family leadership that helped the company withstand repeated attempted hostile takeovers by other major publishers during the 2000s and 2010s. The creative direction of Ubisoft's early era was significantly shaped by Michel Ancel, who created both Rayman and Beyond Good & Evil and ranked among the most distinctive European game designers at the turn of the millennium — his games were characterized by a distinctive visual style and an emphasis on the atmosphere of the fictional world rather than on pure action. Ancel later worked on further projects at Ubisoft before stepping away from active game development in 2020.

Present

Today Ubisoft remains one of the largest game publishers in the world, with studios on several continents, though in recent years it has faced financial difficulties, a decline in share value, and criticism over delays and fluctuating quality on some of its major titles. As a result, the company is seeking strategic partners and reconsidering the structure around its strongest brands in order to keep pace with both the competition and its own shareholders. Older series from the nineties and early 2000s, such as Rayman or Beyond Good & Evil, are kept in players' minds today more through re-releases, collections, and references in newer games than through genuinely new installments, even though the name Beyond Good & Evil 2 has appeared in the company's announcements for a number of years now. Despite all the turbulence, Ubisoft remains a company whose brands — from Rayman to the later major franchises — helped shape the face of European game development at the turn of the millennium.

Games by the studio (27)

  1. Rayman · 1995

    A hand-drawn platformer in which Ubisoft's armless mascot was born.

  2. Rayman Advance · 2001

    A faithful port of the original 1995 Rayman; the handless hero in full glory.

  3. Silent Hunter II · 2001

    A slow, thorough submarine simulation - periscope, torpedo calculations, and the tense silence of the deep.

  4. Beyond Good & Evil · 2003

    From the creator of Rayman; a commercial flop that today is one of the most beloved games of its generation.

  5. Prince of Persia: The Sands of Time · 2003

    2D reimagining of Ubisoft's 3D classic; the Dagger of Time rewinds a mistimed jump.

  6. Rayman 3: Hoodlum Havoc · 2003

    A 2D adaptation of the console's 3D action; the humor and pace of the Rayman series remain unchanged.

  7. Tom Clancy's Splinter Cell · 2003

    Sam Fisher v kapse: stealth zmenšený do 2D pro Game Boy Advance.

  8. Tom Clancy's Rainbow Six 3: Athena Sword · 2004

    A tactical shooter where planning matters more than reflexes; one mistake costs a life.

  9. Tom Clancy's Splinter Cell: Pandora Tomorrow · 2004

    The second installment of the spy series starring Sam Fisher; shadow and stealth remain the core of the game.

  10. Rayman DS · 2005

    Zmenšený Rayman 2 pro dvouobrazovkový handheld s dotykovým ovládáním.

  11. Tom Clancy's Splinter Cell: Chaos Theory · 2005

    Nejlepší Splinter Cell v kabátě pro PS2, s ořezanou technikou.

  12. Rayman Raving Rabbids · 2006

    Králičí šílenství na dotykovém displeji: minihry místo mávání ovladačem.

  13. Tom Clancy's Splinter Cell: Double Agent · 2006

    Sam Fisher balances trust between terrorists and the NSA; choices carry lasting consequences.

  14. Tom Clancy's Splinter Cell: Essentials · 2006

    A campaign made up of missions and memories spanning Sam Fisher's series, tailored to the weaker PSP.

  15. Rayman 3D · 2011

    A 3DS launch title: a rework of Rayman 2: The Great Escape into stereoscopic 3D.

  16. Rayman Origins · 2011

    Ručně kreslená skákačka pro čtyři u jednoho Wii, jen v měkčím rozlišení.

  17. Sports Connection · 2012

    Launch collection of sports minigames showcasing motion control with the gamepad to the fullest.

  18. Assassin's Creed III · 2013

    Stejné dobrodružství s Connorem, ale mapu a loďstvo ovládáte přes GamePad.

  19. Assassin's Creed Mirage · 2025

    A return to the series' roots — parkour and stealthy assassinations in historical Baghdad.