Franchises

Castlevania

28 titles in the catalog 30 versions across platforms ⏱ 1986–2014 19 platforms
Castlevania – obaly dílů série

Castlevania debuted in 1986 on the Famicom Disk System (best known in the West through its later NES release) and built from the start on a gothic atmosphere drawn from classic horror films: the player, a vampire hunter from the Belmont clan, advances through linear stages of Dracula's castle, whip in hand against skeletons, bats and other monsters. Konami brought the series into arcades as early as 1987 with Haunted Castle, and the sequels Castlevania II: Simon's Quest and Castlevania III: Dracula's Curse on NES further developed the formula of a tightly designed action-platformer built around rhythm and judging distance. The series also found its way onto handhelds and home computers through titles like Castlevania: The Adventure on Game Boy and the European Vampire Killer on MSX2.

A key stepping stone was Castlevania: Rondo of Blood (1993) for the PC Engine - highly regarded in Japan, though it took years to reach the West, where players mostly knew it through the simplified Castlevania: Dracula X for Super Nintendo. The decisive break came with Castlevania: Symphony of the Night (1997) on PlayStation, a direct follow-up to Rondo of Blood: it replaced linear stage-by-stage progression with a single interconnected castle to explore freely as Alucard, Dracula's son, enriched with RPG elements such as experience levels, item collecting and multiple endings. Many consider this shift the series' peak, and alongside the Metroid games it gave rise to a genre now known as the metroidvania.

The Symphony of the Night template was then carried forward for years, mainly on handhelds under producer Koji Igarashi: Circle of the Moon, Harmony of Dissonance and Aria of Sorrow on Game Boy Advance each introduced their own spin on the ability system, including Aria of Sorrow's enemy soul-collecting, and their successors Dawn of Sorrow, Portrait of Ruin and Order of Ecclesia on Nintendo DS rank among the best-received entries in the whole brand. This era kept the series alive while parallel attempts at 3D on home consoles, such as Castlevania 64 or Lament of Innocence, met only a lukewarm reception, and it also brought a look back at its own history - the PSP remake Castlevania: The Dracula X Chronicles (2007) made the long-unavailable Rondo of Blood accessible again alongside a new version of Symphony of the Night.

In an effort to finally succeed in 3D, Konami turned to a reboot late in the decade: Castlevania: Lords of Shadow (2010), from the Spanish studio MercurySteam, offered its own dark, fairy-tale-like take on the mythology, with actor Robert Carlyle in the lead role, and was followed by Mirror of Fate and Lords of Shadow 2. Around the same time came the cooperative experiment Harmony of Despair (2010), built around an arena assembled from locations visited in earlier games. After 2014, though, new releases essentially stopped and the brand went quiet for several years, until the 2017 Netflix animated series Castlevania introduced it to viewers who had never played the original games.

Despite those swings, Castlevania remains one of the most influential horror-themed game franchises: it defined gothic aesthetics in action games, lent its name to the entire metroidvania genre, and inspired countless independent developers who still return to its vision of exploring a castle.

Entries in the series (28)

  1. Castlevania: Spectral Interlude · 1982

    An unofficial Castlevania metroidvania for the Spectrum; Dracula's castle that Konami never released.

  2. Castlevania · 1986

    Gothic action; the third game adds branching and characters. Pillars of the genre.

  3. Vampire Killer (Castlevania MSX) · 1986

    The sister version of Castlevania for the MSX2; instead of a linear platformer, it offers freer exploration.

  4. Castlevania II: Simon's Quest · 1987

    A bold departure from the linear Castlevania; Simon Belmont in an open world full of choices.

  5. Castlevania III: Dracula's Curse · 1989

    A prequel featuring Trevor Belmont against the mighty Dracula; the most technically advanced entry on NES.

  6. Castlevania: The Adventure · 1989

    A demanding classic; more a historical milestone than a smooth ride.

  7. Castlevania II: Belmont's Revenge · 1991

    Direct sequel to Adventure with smoother controls and fairer difficulty.

  8. Super Castlevania IV · 1991

    An audiovisual showcase; a whip in eight directions.

  9. Castlevania: Rondo of Blood (CD) · 1993

    The legendary CD entry that was long only whispered about in the West; the peak of classic Castlevania.

  10. Castlevania: Bloodlines · 1994

    The only MD Castlevania; fast and stylish.

  11. Castlevania: Dracula X · 1995

    Brought the story of Rondo of Blood to the West; Richter wields the whip alongside sub-weapons.

  12. Castlevania: Symphony of the Night · 1997

    The game the metroidvania genre was named after; a castle full of secret passages.

  13. Castlevania: Legacy of Darkness · 1999

    An expanded version of the series' first 3D entry, released the very same year.

  14. Castlevania Chronicles · 2001

    A remake of the first Castlevania from the Sharp X68000, one few outside Japan knew about.

  15. Castlevania: Circle of the Moon · 2001

    A GBA launch title and a full-blooded metroidvania in the style of Symphony of the Night.

  16. Castlevania: Harmony of Dissonance · 2002

    Two more excellent metroidvanias; together with Aria, the holy trinity.

  17. Castlevania: Aria of Sorrow · 2003

    The pinnacle of the GBA Castlevanias; the enemy-soul system is genius.

  18. Castlevania: Lament of Innocence · 2003

    The first fully 3D Castlevania; it founded the legend of the cursed Belmont bloodline.

  19. Castlevania: Curse of Darkness · 2005

    A 3D sequel in the series with a Devil Forging system for controlling demons.

  20. Castlevania: Dawn of Sorrow · 2005

    A sequel to Aria of Sorrow with the soul system; the first Castlevania on the Nintendo DS.

  21. Castlevania: Portrait of Ruin · 2006

    Two heroes jump through painted portraits into separate themed worlds.

  22. Castlevania: The Dracula X Chronicles · 2007

    A Rondo of Blood remake + bonuses (including the original SotN).

  23. Castlevania Judgment · 2008

    The Belmonts, Alucard, and Dracula face off in a 3D arena instead of exploring the castle.

  24. Castlevania: Order of Ecclesia · 2008

    The darkest of the three DS Castlevania games; a glyph system replaces classic weapons and spells.

  25. Castlevania: Harmony of Despair · 2010

    A return to the series' metroidvania roots, but built for up to seven players in co-op at once.

  26. Castlevania: Lords of Shadow · 2010

    MercurySteam transformed Castlevania into a grand 3D action-adventure.

  27. Castlevania: Lords of Shadow - Mirror of Fate · 2013

    A dark tale of three generations of Belmonts, set between Lords of Shadow 1 and 2, in 2.5D.

  28. Castlevania: Lords of Shadow 2 · 2014

    The conclusion of MercurySteam's trilogy; Dracula fights in a modern city with both whip and vampiric powers.