Persona 5 – boxart
PS4Sony PlayStation 4

Persona 5

JRPG 2016 Atlus Persona ⏱ Very long · 30+ h

A double life for students: school by day, stealing the hearts of corrupt adults by night.

A group of Tokyo students led by the protagonist nicknamed Joker lead a double life - ordinary high school students by day, and by night the Phantom Thieves of Hearts, who infiltrate Palaces, twisted manifestations of the corrupted subconscious of corrupt adults, and steal their distorted hearts to force them into repentance. Atlus combined social simulation - building relationships with characters called Confidants, managing the school-year calendar, part-time jobs, and hobbies - with turn-based dungeon crawling, where the player collects and fuses Personas, manifestations of one's own inner self in the style of tarot archetypes. The game's iconic visual style, with its red-and-black menu design, Shoji Meguro's jazz soundtrack, and stylized animated direction, transformed the Persona series from a niche JRPG into a global phenomenon. The story, about young people rebelling against a corrupt society and hypocritical authority figures, resonated with players around the world. Critics called it one of the best JRPGs of all time, the game received an expanded Royal edition, an anime adaptation, and crossover spin-offs, and it definitively catapulted Atlus and its Persona brand into the mainstream. The theme of a group of friends fighting the systemic corruption of the adult world in their spare time resonated especially with a younger generation of players weary of authoritarian institutions, and characters like Ryuji, Ann, and the mysterious talking cat Morgana became icons of pop culture even outside the gaming community. Boss battles against corrupted figures, full of dramatic Palace transformations, also showed just how powerfully visual design can reinforce a game's thematic message.

Game 13 of 278 for Sony PlayStation 4

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