Pitstop II – boxart
C64Commodore 64

Pitstop II

Racing 1984 Epyx ⏱ Short · up to ~3 h
Pitstop II – In-game
In-game
Pitstop II – Title screen
Title screen

A race where even the pit stop matters; tactics instead of just flooring the gas.

Racing games on 8-bit machines were usually divided into two camps: those that chased pure speed, and those that added tactics. Pitstop II belongs to the latter, and it is precisely by this that it etched itself into the memory of Commodore 64 players. From the very first lap it is clear that here it is not enough just to hit the gas and hold the line. Here decisions are made in the pits too.

The biggest draw of the game is exactly what the name itself suggests: pit stops. Tires wear out, fuel dwindles, and you must decide for yourself when to pull in for service and how quickly you can change the rubber and refill the tank. This component adds strategic depth to the racing, because a long stop costs you precious seconds, but worn tires or an empty tank end the race entirely. Thanks to this, the game felt unexpectedly realistic for its time.

The second big lure was the split screen for two players. Instead of taking turns at one monitor, two racers could drive simultaneously, each in their own half of the screen, and measure their strength directly against each other. This element made Pitstop II a great party game and pushed it ahead of a number of simpler racing titles of its day. The battle for a better time and for the right timing of the pit stop could keep a group of friends at the screen deep into the night.

The game was released in the mid-1980s and became one of the popular racing titles on the home computers of that generation. The combination of arcade driving with the managerial element of the pit stop was pioneering in its own way and foreshadowed the direction in which the racing genre gradually moved toward greater simulation. For many C64 players it was the first game in which they had to think about strategy even during the race.

Why play: A racing classic that, as one of the first, combined arcade speed with the tactics of pit stops and offered a great duel of two players on a split screen.

Game 33 of 121 for Commodore 64

The same title elsewhere (2)