Resident Evil 4
Resident Evil 4 is a remake of one of the most influential action games of all time, and Capcom approached it with a real feel for what made the original so special. Leon S. Kennedy heads to a remote European village to find the kidnapped president's daughter, Ashley Graham, and instead of ordinary villagers encounters the fanatical cult Los Illuminados, whose members are controlled by a parasite. The structure stays faithful to the original — village, castle, island — but the individual locations are larger, more interconnected, and full of side quests, treasures, and hidden shortcuts, so the playthrough feels more like an expedition than a series of arenas.
The combat system underwent the biggest transformation. Leon can now move while aiming, sneak, and silently dispatch enemies with a knife, except the knife has its own durability and is also used for parrying attacks and escaping grabs. This creates a rhythm where you're constantly weighing shooting, blocking, and dodging against your remaining supplies. The Merchant again buys and upgrades gear, adds quests for rewards, and ammo crafting turns every material you find into a decision. Ashley no longer has her own health or inventory, which makes escorting her far less frustrating. On PlayStation 5 the game runs on the RE Engine with optional ray tracing, smooth performance, and dense haptic feedback that makes the shotgun and pistol feel distinctly different.
The atmosphere leans on darkness, rain, and fog; the music only kicks in during tense moments, leaving the rest to the sound of footsteps and the muttering of the Ganados. Reception was enthusiastic, and the game quickly ranked among the best-reviewed remakes of its time. The original's influence on the over-the-shoulder genre is well known, and this new version shows that its language is still very much alive. The Separate Ways add-on with Ada Wong and the free Mercenaries mode extend its lifespan well beyond a single playthrough. A standalone expansion mode for PS VR2 also lets players experience the whole campaign in first-person virtual reality, where weapons are reloaded by hand and the knife is wielded with genuine motion — it's a different experience, yet still the same game.
Game 26 of 176 for Sony PlayStation 5
The same title elsewhere (3)
GameCube was the lead development platform and is still regarded as the sharpest, most detailed version: textures, lighting, and animation smoothness all look their best there. PlayStation 2 received the game a few months later that same year, 2005, and added exclusive extra content — including the bonus Separate Ways mode starring Ada Wong and new weapons — but its weaker hardware forced a drop in texture quality, leaving it looking somewhat blurrier and running slightly less smoothly than the GameCube original. If you want Resident Evil 4 looking its absolute best, pick the GameCube version; if you want the most content, the PS2 extras are worth having.
From the same series Resident Evil →
Resident Evil PS1 · Saturn · GCN · 1996
Resident Evil: Director's Cut PS1 · 1997
Resident Evil 2 PS1 · N64 · GCN · PS4 · XONE · Series · PS5 · 1998
Resident Evil 3: Nemesis PS1 · DC · GCN · 1999
Resident Evil Survivor PS1 · 2000
Resident Evil: Code Veronica DC · 2000
Resident Evil Gaiden GBC · 2001
Resident Evil Code: Veronica X PS2 · GCN · 2001
Resident Evil 0 GCN · 2002
Resident Evil: Dead Aim PS2 · 2003
Resident Evil Outbreak PS2 · 2004
Resident Evil Outbreak: File #2 PS2 · 2004