God of War
God of War is bloody Greek mythology channeled through the Spartan warrior Kratos, driven to madness by the gods of Olympus and now seeking revenge for the crimes they committed against him. Santa Monica Studio built the game around the dual chained Blades of Chaos, which allow for fluid, brutal combo attacks supplemented by magical abilities drawn from the favor of gods such as Poseidon or Zeus. For slain enemies, the player collects red orbs used to gradually upgrade weapons and spells, so what starts as a simple opening arsenal grows into a surprisingly varied combat system within a few hours. Boss battles reach monumental scale, the Hydra fight right at the start or the final confrontation with Ares rank among the most memorable scenes of console games of the era, while puzzles and platforming sections slow the pace just enough to let the player catch their breath.
The game became famous for its cinematic, fluidly moving camera, which the player never controls directly, because the direction itself guides the view so that every room feels like a shot from a blockbuster film. Add to that quick time events for finishing off enemies and uncompromising action without unnecessary downtime, which was a technical and directorial tour de force on PlayStation 2 in 2005. Ancient temples, besieged Athens, and the underworld flow into one another without disruptive loading screens. The dark story of revenge, manipulation by the gods, and Kratos's own guilt, carried in the form of the ashes of his dead family burned into his skin, gave the carnage surprising psychological depth. God of War founded one of Sony's most successful franchises and for many years defined the standard for the action hack-and-slash genre on consoles.
The music, featuring prominent drums and choral singing, was composed by Gerard Marino together with other composers, and combined with cinematography techniques borrowed from action films, it gave the series a cinematic gravitas that few games had at the time. Kratos, voiced by T. C. Carson, became one of Sony's most recognizable faces, and the game itself kicked off a series that continues to this day in modern entries based on Norse mythology. Even years later, the first entry retains its pacing and readable combat rhythm, making it one of the titles from the PlayStation 2 era that has aged the best.
Game 6 of 269 for Sony PlayStation 2