Halo: The Master Chief Collection – boxart
PCPC / moderní (64bit a GPU)

Halo: The Master Chief Collection

Sci-fi FPS 2019 343 Industries Halo ⏱ Very long · 30+ h ⭐ Must-play
Halo: The Master Chief Collection – In-game
In-game
Halo: The Master Chief Collection – In-game
In-game
+6
Halo: The Master Chief Collection – In-game
In-game
Halo: The Master Chief Collection – In-game
In-game
Halo: The Master Chief Collection – In-game
In-game
Halo: The Master Chief Collection – In-game
In-game
Halo: The Master Chief Collection – In-game
In-game
Halo: The Master Chief Collection – In-game
In-game

A collection bringing together six of Master Chief's campaigns, gradually ported by 343 Industries.

Halo: The Master Chief Collection came to PC in 2019 as a gradually expanded collection, ported for Steam and Windows Store by studio 343 Industries. The package gradually brought together the campaigns of Halo: Reach, Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, and Halo 4, so players can trace the entire arc of Master Chief's story and its side branches in one place, from the defense of the planet Reach through the war with the Covenant to the encounter with the Forerunners and the artificial intelligence Cortana. Each installment retains its own pace and mechanics, from the classic shield-and-grenade combat to the more advanced movement and armament of later entries, allowing players to observe how the series' design evolved over the years from simple arenas to more expansive battlefields.

The PC version was built with modern hardware in mind – it supports high frame rates, widescreen resolutions, reworked textures, and full mouse and keyboard support, a notable change in controls and shooting feel for a series previously associated exclusively with the gamepad. The collection also restored crossplay multiplayer, leaderboards, and an extensive selection of maps and game modes, making it a platform for the return of community tournaments and competitive play, appreciated especially by players returning to the older titles after years away. The sound and musical accompaniment of the individual installments, built on the motifs of Martin O'Donnell and his successors, remained untouched and continues to shape the series' characteristic epic atmosphere.

The PC release was received as a long-awaited step, although the gradual delivery of the individual campaigns and technical difficulties at launch sparked discussion about the pace of the porting process. Today, the Master Chief Collection is considered the most accessible way to trace the history of one of the most influential sci-fi series in the games industry on a computer, without the need to reach for old consoles.

Why play: For players without an old console, it's today the most convenient way to play through the complete campaigns across the entire Halo series on PC in one package.

Game 130 of 583 for PC / moderní (64bit a GPU)

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