Game studio

HAL Laboratory

37 games in the catalogue ⏱ 1981–2025 14 platforms
HAL Laboratory – obaly her studia

HAL Laboratory is one of those Japanese studios whose name may not be known to every player, but whose characters absolutely everyone knows. This unassuming development ace stands behind a pink ball named Kirby and took part in the birth of the Super Smash Bros. series — two pillars of Nintendo that make HAL one of the most important "second-party" studios in the firm's history. Retro players love HAL for their unmistakable feel for imaginative, accessible and yet surprisingly thoughtful design. Their games look adorable and play smoothly, but beneath the surface hides a mechanical precision that even seasoned veterans will appreciate.

History

HAL Laboratory came into being in 1980 in Tokyo as a small group of enthusiasts fascinated by personal computers. The name reportedly refers to the fact that they wanted to be "one step ahead" of IBM — just like the computer HAL from the film 2001: A Space Odyssey (each letter one behind I, B, M). In the early years the firm devoted itself to software for home computers such as the Commodore VIC-20 and MSX.

The turning point came with the establishment of cooperation with Nintendo. HAL took part in creating games for the NES and gradually built a reputation as a reliable and creative partner. On the NES the logic games of the Adventures of Lolo series were released, in which the player, as the blue creature Lolo, solves cute but devilishly clever puzzles by pushing crates and collecting hearts — this trilogy still belongs today to the best that the puzzle genre offered on the eight-bit.

HAL truly became a legend, however, in 1992, when Kirby debuted on the Game Boy in the original Kirby's Dream Land. The pink hero capable of sucking in enemies caught on immediately, and just a year later received on the NES the grand sequel Kirby's Adventure, which was the first to introduce Kirby's iconic ability to copy the powers of swallowed enemies. This mechanic became the heart of the entire series. On the Game Boy it was then followed by Kirby's Dream Land 2, and on the SNES the acclaimed Kirby Super Star was released in 1996 — a compilation of several adventures with a splendid cooperative mode and a helper system, which many still consider the peak of the series' classic era.

Key figures

The most prominent face of HAL is undoubtedly Masahiro Sakurai, who as a very young designer conceived Kirby and gave the series its characteristic playfulness and ingenious simplicity. Sakurai later also stood at the birth of the Super Smash Bros. series, which emerged from HAL Laboratory.

The second essential figure is Satoru Iwata. This brilliant programmer and later president of HAL managed to guide the studio through financial difficulties and contributed to the technical side of a number of projects. Iwata eventually became president of all of Nintendo — historically the first who did not come from the founding Yamauchi family — and is remembered to this day as one of the most beloved figures of the gaming industry. It was precisely Iwata's ability to combine programming brilliance with a human touch that became proverbial for both HAL and Nintendo.

Also worth mentioning are composers such as Jun Ishikawa and Hirokazu Ando, whose catchy melodies gave Kirby's adventures their unmistakable sonic signature.

Transformations and transfers

At the turn of the 1980s and 1990s, HAL found itself in existential trouble and was threatened with collapse. Salvation came from a closer bond with Nintendo and an internal reorganization, in which Satoru Iwata himself took part, becoming president of the studio in 1993. When Iwata left in 2000 to go directly to Nintendo (and two years later became its president), HAL remained closely connected with the parent company.

An important moment was also the departure of Masahiro Sakurai, who left HAL Laboratory in 2003 to operate independently; nevertheless he continued to collaborate on the Kirby and Super Smash Bros. series as an external creator. Care for Kirby had meanwhile also given rise to the separate studio Flagship, and later above all HAL as the core guardian of the brand.

Present day

HAL Laboratory still exists in 2026 and remains one of Nintendo's key internal partners. It is based in Tokyo and continues to care above all for the Kirby series, which with the arrival of newer consoles has also taken a confident step into the third dimension. In doing so, the studio preserves its traditional philosophy: to create games that are at first impression playful and accessible to anyone, but offer enough depth to entertain even the most demanding.

For retro players, HAL Laboratory remains a symbol of the era when adorable graphics and brilliant game design went hand in hand. Whether you fire up Kirby's Adventure on the NES today, or get tangled up in the puzzles of Adventures of Lolo, you will still feel that same honest craftsman's touch with which this studio won the hearts of players around the world.

Games by the studio (37)

  1. Jupiter Lander · 1981

    A classic lander about fuel and precision; one of the first cartridge titles for the VIC-20.

  2. Jelly Monsters · 1982

    A home answer to Pac-Man; a maze chase instantly readable to any arcade player.

  3. Radar Rat Race · 1982

    A cute mouse-maze chase for cheese, with cats on your tail and the clock ticking.

  4. MSX

    Eggerland / Lolo · 1985

    The predecessor to Nintendo's Lolo; elegant single-screen puzzles with no shooting or jumping.

  5. Adventures of Lolo 1–3 · 1989

    Pure logic in an adorable package; jewels of the genre.

  6. Kirby's Dream Land · 1992

    The debut of the pink puffball who swallows anything — Masahiro Sakurai's brilliantly simple concept.

  7. Kirby's Adventure · 1993

    Visually stunning on the NES; the birth of Kirby's ability copying.

  8. Kirby's Pinball Land · 1993

    Kirby himself becomes the pinball; an unusual detour from the series' classic platforming.

  9. Kirby's Block Ball · 1995

    Kirby as a bouncing ball smashing blocks - closer to Arkanoid than a traditional platformer.

  10. Kirby's Dream Land 2 · 1995

    A cute but surprisingly rich platformer with animal companions and ability combinations.

  11. Kirby Super Star · 1996

    Eight games in one + co-op; great value.

  12. Pokémon Stadium 1 & 2 · 1996

    Turn-based battles from the handheld games transformed into a grand 3D spectacle with animations.

  13. Kirby's Dream Land 3 · 1997

    The last Kirby platformer on the SNES; a pastel style unusual for the genre.

  14. Kirby's Star Stacker · 1997

    A puzzle game where you stack falling stars into rows to shoot down a whale named Fatty Whale.

  15. Pokémon Snap · 1999

    A camera instead of battles; Pokémon are observed in their natural habitat from a moving cart.

  16. Super Smash Bros. · 1999

    Nintendo icons pitted against each other; instead of health, combat measures percentages and launches opponents.

  17. Kirby 64: The Crystal Shards · 2000

    Kirby's ability-copying got a new layer — combining two abilities at once.

  18. Super Smash Bros. Melee · 2001

    Made in just a year, yet it became a pillar of the competitive scene for decades.

  19. Kirby: Nightmare in Dream Land · 2002

    A loving remake of Kirby's very first adventure in a bright, modern coat of paint.

  20. Kirby Air Ride · 2003

    An unconventional racing game from the creators of Super Smash Bros., controlled with essentially a single button.

  21. Kirby: Canvas Curse · 2005

    You don't control Kirby directly, you just draw his path with the stylus; an elegant use of touch controls.

  22. Kirby: Squeak Squad · 2006

    Classic Kirby on the hunt for a cake; new combinations of abilities with items.

  23. Kirby Super Star Ultra · 2008

    A remake of a collection of several standalone adventures in one, a so-called game full of games.

  24. Kirby Mass Attack · 2011

    Instead of one Kirby, you control up to ten of them at once with the stylus - unique in the series.

  25. Kirby's Return to Dream Land · 2011

    A return to traditional inhaling and copying abilities after the fabric experiment.

  26. Kirby: Triple Deluxe · 2014

    For the first time, Kirby uses the depth of the 3D display - moving between the foreground and background of the scene.

  27. Kirby and the Rainbow Curse · 2015

    A successor to the DS hit Canvas Curse; you draw rainbow lines entirely on the GamePad.

  28. Picross 3D: Round 2 · 2015

    A sequel to the spatial puzzle where chipping cubes out of a block reveals a 3D model.

  29. Kirby: Planet Robobot · 2016

    Kirby takes the wheel of the Robobot Armor mech suit; a sharp, well-tuned platformer.

  30. Kirby's Blowout Blast · 2017

    Built from the 3D Rumble bonus minigame from Planet Robobot, expanded into an eShop title.

  31. Kirby Star Allies · 2018

    Expands sucking and copying abilities with the Friend Heart — befriending enemies.

  32. Kirby's Extra Epic Yarn · 2019

    A port of the wool-and-yarn Wii game with added content and its own extra challenge mode.

  33. Kirby Fighters 2 · 2020

    Up to four copies of Kirby in an arena, each with a different ability sucked in from across the series.

  34. Kirby and the Forgotten Land · 2022

    The series' first truly three-dimensional levels; Kirby wanders overgrown ruins of civilization.

  35. Kirby's Dream Buffet · 2022

    A party game where ball-shaped Kirbys race down tracks made of cupcakes and jam for points.

  36. Kirby's Return to Dream Land Deluxe · 2023

    A remake of the beloved Kirby platformer from Wii; a return to horizontal action.

  37. Kirby and the Forgotten Land: Nintendo Switch 2 Edition + Star-Crossed World · 2025

    An expanded edition of the first 3D Kirby, set in a melancholic world overgrown with nature.