Game studio

Atari, Inc.

18 games in the catalogue ⏱ 1977–1984 3 platforms
Atari, Inc. – obaly her studia

Games by the studio (18)

  1. Combat · 1977

    The pack-in game bundled with the console from launch in 1977; dozens of tank and aerial dueling variants for two.

  2. Indy 500 · 1977

    An early racing title with several variants and special paddle controllers included in the box.

  3. Night Driver · 1978

    One of the first simulations of night driving; just darkness and white posts lining the road.

  4. Superman · 1979

    One of the first action-adventures with an open map and a free order of tasks.

  5. Pele's Soccer · 1981

    Soccer using Pelé's name; play against the computer or duel a second player on one controller.

  6. Defender · 1982

    A port of the arcade classic about defending colonists from invaders, with a scrolling map and radar.

  7. RealSports Football · 1982

    A more ambitious attempt at simulating American football, with both offensive and defensive phases of play.

  8. RealSports Soccer · 1982

    Two-player duels or matches against the computer, viewed from above; a popular choice for home tournaments.

  9. RealSports Tennis · 1982

    Tennis with a side view of the court like a television broadcast, not a top-down view like earlier attempts.

  10. Kangaroo · 1983

    A port of the arcade hit where a kangaroo mother boxes her way to her kidnapped joey.

  11. Mario Bros. · 1983

    A port of the arcade predecessor to Super Mario Bros. - knock monsters off platforms from below.

  12. Pole Position · 1983

    A port of the famous arcade racing cabinet; qualifying determines the starting grid position.

  13. RealSports Baseball · 1983

    The 5200's analog stick allowed smooth aiming instead of the eight-way movement of older joysticks.

  14. Star Trek: Strategic Operations Simulator · 1983

    Combines a bridge view, tactical sector map, and a ground mission with phasers against the Klingons.

  15. Star Wars (Mega Drive) · 1983

    Fast-paced action across the trilogy's key scenes, alternating on-foot and flying segments.

  16. Gremlins · 1984

    The film adaptation as a race against the clock - don't feed the gremlins after midnight, don't get them wet.