Franchises
Monster Hunter
Monster Hunter, created by Capcom, debuted in 2004 as an action RPG built around hunting giant monsters in sprawling environments and around the careful preparation of gear before every expedition. At its core lies a crafting loop in which materials gathered from defeated monsters — bones, scales, hides and rarer drops — are forged into new weapons and armor, driving a cycle of gradual character improvement through repeated, tactical fights against specific, memorable foes rather than generic enemies. The emphasis on stamina management, reading a monster's movements and timing each strike set the series apart from faster-paced action RPGs of its era.
The series truly took off with entries on Nintendo handhelds, especially Monster Hunter Freedom Unite on the PSP and a string of games on the 3DS, where local multiplayer let friends hunt together in groups and turned the series into a phenomenon in Japan on par with the country's biggest domestic franchises. The following generation on home consoles and PC, above all Monster Hunter World, opened the series up to a global audience through a more cohesive open world, more approachable controls, shorter loading times between hunting grounds, and localization that resonated with players outside Japan far more strongly than earlier entries had.
Alongside the main line, spin-offs such as Monster Hunter Stories carried the series' world into the turn-based RPG genre with monster-collecting and breeding elements, opening the brand up to a younger audience as well. Development ran in parallel across multiple platforms, which led to differing versions of the same game depending on the console, as well as ongoing expansions such as Ultimate or Sunbreak editions that kept adding new monsters, locations and higher difficulty long after the base game's release.
Part of the gameplay's depth comes from its wide range of weapon types, from the slow but devastating great sword through the nimble dual blades to the horn-like hunting instruments that buff the whole party, letting every player find a fighting style suited to their own taste. Monster Hunter went on to fundamentally shape the entire monster-hunting genre, which today includes a whole range of similarly styled games, and it remains one of Capcom's most successful brands thanks to its combination of deep game mechanics with the satisfying feeling of bringing down a truly enormous opponent.
Entries in the series (14)
-
Monster Hunter · 2004
-
Monster Hunter Freedom · 2005
-
Monster Hunter Freedom 2 · 2007
-
Monster Hunter Freedom Unite · 2009
-
Monster Hunter Tri · 2010
-
Monster Hunter 3 Ultimate · 2013
-
Monster Hunter 4 Ultimate · 2014
-
Monster Hunter Generations · 2015
-
Monster Hunter Stories · 2016
-
-
Monster Hunter: World · 2018
-
Monster Hunter Rise · 2021
-
-
Monster Hunter Wilds · 2025