Franchises

FIFA

41 titles in the catalog 47 versions across platforms ⏱ 1993–2022 21 platforms
FIFA – obaly dílů série

FIFA International Soccer, released in 1993, launched an Electronic Arts series that over three decades became the most widespread football game in the world. The earliest entries, developed by EA Canada, used an isometric view and a more arcade-like, action-oriented take on matches, with the FIFA license as the main selling point against rivals barred from using the real names of competitions and clubs. From the mid-nineties onward the series gradually moved to fully 3D presentation and a more simulation-driven approach, aiming to reproduce real leagues, clubs, and players as faithfully as possible, and it became the main rival to Konami's competing series. Alongside the main line, standalone games tied to individual World Cup tournaments were also released, carrying the official tournament license and appearing only in the tournament year.

Over the years FIFA expanded to nearly every platform of its time: alongside the main console entries came portable versions for Game Boy and Game Boy Color, PC and mobile phone releases, and spin-offs such as FIFA Street, which traded realistic simulation for stylized street football. More licensed leagues and competitions were added over time, along with deeper career modes including a manager option, and online multiplayer, which became central to the series' popularity. Women's football and national teams were also added, as the series responded to growing interest in the women's game.

The audiovisual side played a major role in the series' popularity too: licensed stadiums, crowd atmosphere, and a commentary duo accompanying each match aimed to make players feel like they were watching a real broadcast. Career mode was gradually expanded with deeper club and national-team management, transfers, and a youth academy. In the mid-2010s came the so-called Player Impact Engine, meant to simulate physical duels between players more realistically, and somewhat later the series switched from its Ignite engine to the more capable Frostbite. Alongside that change came the multi-part narrative mode The Journey, following the career of a fictional footballer, Alex Hunter.

A turning point came with Ultimate Team, a mode built around collecting player cards for a custom squad, which grew from a side feature into one of the main draws of later installments and gave the series a massive player base along with a reliable yearly release cycle of updated rosters and licenses. FIFA long positioned itself as the more simulation-focused counterpart to the rival Pro Evolution Soccer series, and the debate over which approach better captured football accompanied both series for most of their history, pushing both engines to keep improving.

Thanks to its annual release cycle and broad portfolio of licenses, FIFA became one of the most commercially significant game brands of all, shaping player expectations of licensed sports simulations in general. Modes such as Volta Football, following on from the earlier street spin-offs, and a deeper online Pro Clubs career, in which players jointly control their own created footballer, were added over time. The partnership between Electronic Arts and the international football federation FIFA, which gave the series its name, eventually ended after several decades, though that event falls outside the timeframe this series covers on this site.

Entries in the series (41)

  1. FIFA International Soccer · 1993

    The first entry in the famous FIFA series, with an unconventional isometric view of the pitch.

  2. FIFA Soccer 95 · 1994

    První FIFA s kluby a ligami v rychlé, arkádové podobě pro Mega Drive.

  3. FIFA 96 · 1995

    Fotbal EA Sports vykračuje na PlayStation s ostřejší grafikou a rychlejším tempem.

  4. Win9x

    FIFA 97 · 1996

    Rocnik FIFA z roku 1996 bezel na PC ve vyssim rozliseni nez tehdejsi konzole.

  5. Win9x

    FIFA 98: Road to World Cup · 1997

    The entry where the series found the balance between arcade fun and football authenticity.

  6. FIFA 99 · 1998

    Dva rocniky po FIFA 97 prinesla PC verze plynulejsi engine a vetsi vyber soutezi.

  7. FIFA 2000 · 1999

    EA Sports football simplified for the handheld - a top-down view and quick matches on the go.

  8. FIFA 2001 · 2000

    FIFA 2001 na PC nabidla propracovanejsi rezim kariery a modernejsi ovladani.

  9. FIFA Football 2002 · 2001

    FIFA Football 2002 na PC pridala LAN i internetove zapasy driv nez vetsina konzoli.

  10. Win9x

    FIFA Football 2003 · 2002

    FIFA Football 2003 na PC prinesla detailnejsi animace a rozsireny rezim kariery.

  11. FIFA Football 2004 · 2003

    FIFA Football 2004 na PC pridala system First Touch Control s durazem na presnost.

  12. FIFA 2005 · 2004

    FIFA for arcade thrills, ISS Pro (the ancestor of PES) for the connoisseurs; a football classic.

  13. FIFA Football 2005 · 2004

    Plnohodnotna podoba rocniku 2005 s manazerem a online zapasy, ktere PS1 verze nemela.

  14. FIFA 06 · 2005

    Pozdní FIFA na PS2, než se těžiště přesunulo na novou generaci.

  15. FIFA Street · 2005

    Fotbal bez pravidel, za to s triky: arkádová odbočka od simulace.

  16. FIFA 07 · 2006

    Verze pro PS2 jako rozloučení starší generace s řadou FIFA.

  17. FIFA Street 2 · 2006

    Football stripped down to a t-shirt and built on concrete; it's mainly about style, cheek, and tricks.

  18. FIFA 08 · 2007

    The yearly mobile spin-off of the football giant; licensed teams reduced to a handful of buttons.

  19. FIFA 09 · 2008

    FIFA na PS3 s režimem hry za jediného hráče a začátkem Ultimate Team.

  20. FIFA Street 3 · 2008

    Karikatury fotbalistů s obřími hlavami a triky na pravém analogu.

  21. FIFA 10 · 2009

    Pohyb do všech směrů: driblink, který změnil, jak se FIFA hraje.

  22. FIFA 11 · 2010

    Fotbal, ve kterem se hvezdy konecne chovaji kazda po svem.

  23. FIFA 12 · 2011

    Rocnik, ktery prinesl fyzicky souboj a skutecnou obranu.

  24. FIFA Soccer 3D · 2011

    Simplified version of FIFA for the 3DS launch; touchscreen for quick tactical instructions.

  25. FIFA 13 · 2012

    The last full-fledged football entry on the Vita, with career mode and team card collecting.

  26. FIFA 14 · 2013

    Posledni velka FIFA, ktera patrila hlavne generaci PS3.

  27. FIFA 15 · 2014

    Prvni FIFA, ktera hrala jako nova generace konzoli.

  28. FIFA 16 · 2015

    FIFA, ve ktere poprve hraji i zenske narodni tymy.

  29. FIFA 17 · 2016

    The football series runs on the Frostbite engine for the first time; smoother movement, livelier stadiums.

  30. PS3

    FIFA 17 Legacy Edition · 2016

    Stary engine z FIFA 16 - aktualizace pro hrace, kteri zustali u PlayStationu 3.

  31. Mobil

    FIFA Mobile · 2016

    A lightweight free-to-play football series from EA adapted for phones.

  32. FIFA 18 · 2017

    Pribeh Alexe Huntera a Frostbite engine v nove FIFA.

  33. FIFA 19 · 2018

    Fotbal s licencí Ligy mistrů a posledním dílem Hunterova příběhu.

  34. FIFA 20 · 2019

    Fotbal, který vyšel do ulic: Volta přinesl pětkový futsal a street styl.

  35. Switch

    FIFA 20 Legacy Edition · 2019

    Zjednodušená FIFA pro Switch: čerstvé soupisky bez Volty a novinek.

  36. FIFA 21 · 2020

    Another yearly installment of the football series with an improved dribbling system and the beloved Ultimate Team.

  37. FIFA 21 Legacy Edition · 2020

    Fotbal na cesty se starsim enginem bez VOLTA Football, kompromis mobilita vs. grafika.

  38. FIFA 22 · 2021

    HyperMotion na nové generaci: fotbal postavený na záznamu skutečných zápasů.

  39. FIFA 22 Legacy Edition · 2021

    Switch bez HyperMotion: aktuální soupisky v klasickém, starším kabátě.

  40. FIFA 23 · 2022

    The last entry under the FIFA name, and the first to feature women's football in career mode.

  41. FIFA 23 Legacy Edition · 2022

    Posledni rocnik pred FC, na Switchi bez HyperMotion2 a smisenych zapasu.