Metro 2033 Redux – boxart
XONEXbox One

Metro 2033 Redux

FPS / survival horror 2014 4A Games Metro ⏱ Medium · ~3–10 h
Metro 2033 Redux – In-game
In-game
Metro 2033 Redux – In-game
In-game
+4
Metro 2033 Redux – In-game
In-game
Metro 2033 Redux – In-game
In-game
Metro 2033 Redux – In-game
In-game
Metro 2033 Redux – In-game
In-game

A rework of the original on the engine from Last Light; the game feels much smoother than it did in 2010.

Metro 2033 Redux is a completely reworked 2014 version of the original 2010 Metro 2033, built on the improved 4A Engine that had meanwhile been created for Metro: Last Light. The story, characters, and missions remained the same - Artyom travels through the Moscow metro infested with mutants and faces conflict between the Red Line and Nazi factions, including mysterious creatures called the Dark Ones - but the gameplay, shooting, and AI were completely reworked to the standards of the newer title, so the game feels much smoother, more precise, and less clunky than the original, which has aged considerably by now. The lighting, character animations, and some level sections that in 2010 suffered from confusing layout and unclear player guidance in the metro's dark tunnels were also reworked.

The Xbox One version launched alongside the PS4 and PC editions and offered a comparable technical leap over the original previous-generation Metro 2033 - higher resolution, more detailed textures, and a more stable frame rate than on the Xbox 360, on which the original was released. Here too, players could choose between the Spartan survival mode, closer to regular action, and the much harder Ranger mode, with limited ammo and no on-screen indicators, the same as on the other platforms Redux released for, whether standalone or as part of the Metro Redux compilation together with the remastered Last Light on a single disc.

In terms of content, the Xbox One version is identical to the PlayStation 4 and PC releases - the same missions, the same endings, and the same bonus chapters added on top of the 2010 original. The difference compared to PC lay in fixed hardware with nothing to configure, thanks to which the game ran stably on Xbox One from the start, while the PC version offered a somewhat higher graphical ceiling for more powerful rigs and an adjustable image resolution depending on the preferences and technical capabilities of each player's own computer.

Why play it: For players who want an atmospheric survival horror set in the metro without fiddling with graphics settings, the Xbox One version offers the same content as the PC one, just with guaranteed stable performance from the very first launch.

Game 188 of 204 for Xbox One

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