Iron Man is a mobile action game released for the premiere of the film starring Robert Downey Jr., in which the player, as Tony Stark in the Iron Man suit, flies over the city and battlefields and destroys enemy tanks, aircraft, and robots using repulsor beams and rockets fired from the suit's gauntlets. The game alternates between aerial sections, where the emphasis is on dodging and aiming while in flight, and ground battles against waves of enemies, trying to mirror the film's action choreography full of showy explosions and fast flights through the city between skyscrapers and over military bases full of enemy hardware.
As the player progressed through the game, they unlocked suit upgrades — stronger weapons, tougher armor, or faster flight — which gave the otherwise linear missions at least a basic sense of progress and reward for successfully completing tasks. The graphics were colorful and legible by Java and Symbian standards, with a recognizable suit design matching the film and its characteristic red-and-gold look, while the music underscored the heroic, action-driven tone of the source material matching the film's soundtrack and built up during battles against bigger opponents.
As a film license, the game benefited from the massive popularity of the first film of the Marvel Cinematic Universe, which at the time had only just launched the series of interconnected films and turned Iron Man into one of the best-known comic book characters of all. It was among the most visible mobile titles of its year, and for many players it was a quick, undemanding diversion following the cinema experience rather than a deep action game with an elaborate story and a large world to explore. Today it recalls a time when film premieres were almost automatically accompanied by a mobile game available even on ordinary phones without a touchscreen, but with a recognizable character from the poster and at least a fleeting sense that the player was truly piloting the iconic suit.
Why play it: For fans of the first Marvel film looking for a quick, undemanding diversion with a recognizable character from the poster, even without a touchscreen.
Game 37 of 69 for Java a Symbian (telefony před smartphony)