James Bond 007: Quantum of Solace – boxart
Java MEJava a Symbian (telefony před smartphony)

James Bond 007: Quantum of Solace

Akcni strilecka 2008 Gameloft ⏱ Short · up to ~3 h

Film-tie-in action shooter based on scenes from the Bond movie; a typical genre for Java and Symbian.

James Bond 007: Quantum of Solace is a mobile action shooter released for the premiere of the Bond film of the same name, in which the player, as secret agent 007, goes through missions inspired by key scenes from the film — shootouts in exotic locations, chases, and infiltrations of enemy bases hidden deep in a foreign country. The game combines cover-based mechanics with more straightforward shooting, matching the period trend of action shooters on Java and Symbian and offering players a mix of tactics and fast action across individual missions set against the film's story.

Controls on the numeric keypad handled movement, aiming, and weapon switching, while the game also offered occasional unlockable weapons typical of Bond films, such as suppressed pistols or explosives used to silently take out guards, which at least partly conveyed the sense of spy elegance known from the film. The graphics tried to evoke the film's atmosphere of elegant locations and tense shootouts, while the music drew on the Bond style of orchestral action music adapted to the phone's capabilities, underscoring the tension of each mission.

As a film license, the game profited from the worldwide popularity of the James Bond brand and was a standard part of the mobile film-game lineup from Gameloft, which at the time released similar titles for nearly every major film premiere. For players without access to the console version, it was an accessible substitute allowing them to experience at least a simplified version of Bond-style action on the go. Today the title is a reminder of an era when almost every major film blockbuster was accompanied by a more modest but functional mobile game on classic phones, letting the player briefly try the role of the famous secret agent themselves without having to sit down at a console or computer.

Why play: For players without console access who wanted to experience at least a simplified version of Bond-style action from the famous James Bond film brand while on the go.

Game 40 of 69 for Java a Symbian (telefony před smartphony)