Franchises

Command & Conquer

15 titles in the catalog 26 versions across platforms ⏱ 1995–2020 9 platforms
Command & Conquer – obaly dílů série

Command & Conquer launched a real-time strategy series in 1995, when American studio Westwood Studios built on the success of its Dune II and created its own universe: a conflict between the military organisation GDI and the brotherhood Nod over control of Tiberium, an alien substance that reshapes the landscape and the people who come into contact with it. The game established the genre's grammar – two clearly distinct factions with their own units and technologies, base building, harvesting the resource, and battles between dozens of units at once – and became, alongside Warcraft, one of the cornerstones of the emerging real-time strategy genre. Iconic units such as the giant Mammoth Tank or Nod's stealth technology defined the way the game was played for years to come.

From the start the series was defined by live-action full-motion-video cutscenes shot against green screen, giving the campaign a cinematic momentum no other strategy game of the time had. Commander Kane, played by Joe Kucan, became the series' iconic figure, his charismatic presence carrying the games across decades and turning him into one of the most recognisable faces in the genre. That same year, 1995, saw the spin-off Command & Conquer: Red Alert, which broke away from the Tiberium mythology into an alternate-history Cold War between the Allies and the Soviets, adopting a lighter, at times deliberately over-the-top tone with its own stars such as the commando Tanya – the spin-off quickly grew into an equal, parallel-running line with its own logic and fan base.

Later generations pushed the series in both directions at once. Tiberian Sun (1999) deepened the Tiberium line with a day-and-night cycle, new units and a darker tone, with the Firestorm expansion adding further faction technology. Red Alert 2 (2000) is still widely seen as the peak of the lighter branch thanks to Yuri's psychic units, its parodic humour and the iconic Soviet Kirov airships; the Yuri's Revenge expansion added a third, psychic faction and is regarded by many players as the most enjoyable entry in the whole series. Command & Conquer: Generals (2003) was a radical departure – it dropped both Tiberium and FMV cutscenes, moved the game onto the new SAGE 3D engine and pitted a modern-day USA, China and the terrorist GLA against each other; the Zero Hour expansion refined it further and it still has a loyal competitive community playing online tournaments.

In 1998 Electronic Arts acquired Westwood Studios and shut the studio down in 2003 – development moved to EA Los Angeles and other in-house teams, a change many fans saw as the end of the series' authorial era. Command & Conquer 3: Tiberium Wars (2007) was nonetheless received as a successful return to the roots of the Tiberium line and to live-action cutscenes, bringing Kane back; the Kane's Wrath expansion (2008) expanded it further with the Black Hand faction. Red Alert 3 (2008) continued in the same light, comedic spirit and added a third faction, the Japanese Empire of the Rising Sun, turning the previous two-sided conflict into a three-way struggle of asymmetric playstyles.

Command & Conquer 4: Tiberian Twilight (2010) abandoned base building in favour of mobile, levelling units and a narrative close to Kane's story, and a large part of the fanbase rejected it as a break from everything that had defined the series – after its poor reception, the franchise fell silent for a long time. A return came only in 2020 with the Command & Conquer Remastered Collection from Petroglyph, a studio founded by former Westwood staff, which carefully revived the first two games and Red Alert in modern resolution while preserving the original gameplay. The series' legacy is undeniable: alongside Dune II and Warcraft it helped lay the basic building blocks of the RTS genre, and its live-action cutscenes remain one of its most distinctive and most imitated traits.

Entries in the series (15)

  1. Command & Conquer · 1995

    The game that, alongside Warcraft, defined the RTS genre; GDI against Brotherhood of Nod over Tiberium.

  2. Command & Conquer: Red Alert · 1996

    Alternate history where Einstein removed Hitler and cleared the path for a Soviet superpower.

  3. Command & Conquer: Sole Survivor · 1997

    Odbočka od budování základen k soubojům jedné jednotky proti všem online.

  4. Command & Conquer: Tiberian Sun · 1999

    A darker sequel with a day-night cycle and mutated Brotherhood of Nod units.

  5. Command & Conquer: Red Alert 2 · 2000

    An exaggerated, comic-book tone - dog units, bear weapons and commanders with one-liners.

  6. Command & Conquer: Renegade · 2002

    The Tiberium saga for the first time from a foot soldier's perspective: strategy traded for tanks and Nod within arm's reach.

  7. Command & Conquer: Generals · 2003

    The series abandoned sci-fi and fantasy and moved the fighting to the present day; three distinct factions.

  8. Command & Conquer: Generals - Zero Hour · 2003

    The expansion brings nine generals with unique tactics, from air supremacy to guerrilla warfare.

  9. Command & Conquer 3: Tiberium Wars · 2007

    The series' comeback with live-action cutscenes and a new alien faction, the Scrin.

  10. Command & Conquer 3: Kane's Wrath · 2008

    An expansion adding the Nod Reborn faction and a fourth campaign told from the Brotherhood of Nod's perspective.

  11. Command & Conquer: Red Alert 3 · 2008

    An alternate Cold War with mechs and bear-carrying submarines; live-action cutscenes with Tim Curry.

  12. Command & Conquer: Red Alert 3 - Uprising · 2009

    Samostatný datadisk vyprávěný z pohledu velitelů, ne generálů, a bez filmových hvězd.

  13. Command & Conquer 4: Tiberian Twilight · 2010

    Closes the twenty-year Tiberium saga with the decision to transform Tiberium instead of fighting it.

  14. Command & Conquer: Rivals · 2018

    Real-time strategie zmenšená na souboj v kapse a zápas pod pět minut.

  15. Command & Conquer Remastered Collection · 2020

    A remaster of the series' first two entries by Petroglyph Games, founded by Westwood veterans.