Uridium
Uridium is a horizontally scrolling shooter from Hewson Consultants in which the player pilots the Manta fighter and flies low over the surface of giant enemy battleships called dreadnoughts. Instead of classic lives, the game works with dwindling fuel and a scoring system for destroying turrets, hangars and other structures on the ships' decks, which set it apart from other space action games of its time and gave it its own aggressively paced rhythm of play, where the player must constantly choose between a quick flyover and more thorough bombardment of the surface. The risk of crashing into protrusions on the ships' hulls also forced the player to maintain precise control over flight altitude even at high speed, turning every pass into a tense test of reflexes.
Technically, it was one of the fastest and smoothest titles to appear on the ZX Spectrum — smooth horizontal scrolling and a large number of moving objects on screen were a remarkable feat on an eight-bit machine, and the game is still cited today as an example of what the Spectrum was capable of in the hands of a skilled programmer. The visual style combined stark but clear ship graphics with a sense of tremendous flight speed, with further, more difficult ships gradually added, featuring different defense layouts and enemy fire density.
Uridium was very well received by critics on release and is still considered one of the most technically and playably accomplished shooters on the platform, which earned it a sequel of its own. The game's author, Andrew Braybrook, built himself a reputation as one of the most gifted programmers of the British eight-bit scene thanks to Uridium and other titles for Hewson Consultants. Even decades later the game remains playable thanks to its straightforward, adrenaline-fueled nature and is often recommended as essential experience for anyone who wants to see what the Spectrum could do at the edge of its capabilities.
Why play it: For pure, adrenaline-fueled pace and a showcase of what a skilled programmer could squeeze out of the Spectrum at the edge of its capabilities – a peak of eight-bit shooters.
Game 93 of 100 for ZX Spectrum