Metro: Last Light
Metro: Last Light (2013) follows on from Metro 2033 and returns the player to the post-apocalyptic Moscow underground as Artyom, who, after the destruction of the Dark Ones faction, sets out to find out whether the last surviving member of this mysterious species is still alive. Studio 4A Games kept the characteristic mix of stealth action, horror atmosphere, and survival with limited ammunition and gas mask filters, but streamlined the gameplay compared to the first game - enemy AI is better, transitions between tunnels and the surface are smoother, and there's a better balance between quiet stealth and direct firefights. The story also offers moral decisions that affect one of two possible endings, and it retains the distinctive system where rare military-grade rounds serve both as the strongest ammunition and as the in-game currency used with traders.
The PlayStation 3 version arrived alongside the PC and Xbox 360 releases and offered the same content and mission structure, just with the technical trade-offs typical of consoles at the time - lower resolution and less detailed textures compared to maximum PC settings, in exchange for stable performance on fixed hardware without needing to adjust or tweak anything. Controls were fully adapted for the gamepad, including auto-aim on lower difficulties and contextual hints that made it easier to navigate the dark metro tunnels and the ruins of the surface Moscow. Loading screens between individual metro sections were somewhat longer on the console than on a more powerful PC.
PS3 owners, thanks to pre-orders or bonus editions, also often received a set of additional weapons and upgrades available from the start of the game, similar to Xbox 360 players - but content-wise this was just a cosmetic and gameplay head start, not a different story. The core campaign, dialogue, and the game's ending remained identical across all three platforms in 2013; the differences were purely technical and bonus-related, not content-based, and the game on PS3 played exactly the same as everywhere else.
Why play it: The campaign, dialogue, and ending remain the same as on other platforms, so a player on PlayStation 3 gets to enjoy the same experience, at most with some bonus weapons on top.
Game 213 of 293 for Sony PlayStation 3