DiRT 3 – boxart
PS3Sony PlayStation 3

DiRT 3

Závodní 2011 Codemasters DiRT ⏱ Long · ~10–30 h

The high point of Codemasters searching for balance between rally and mass-market spectacle.

DiRT 3 is the peak of the period when Codemasters were looking for a balance between honest rally racing and a show for a broad audience. The career takes the player through classic special stages in Kenya, Finland, Norway, or Michigan, racing against the clock with a co-driver calling out the corners, and these alternate with rallycross, dirt ovals, and other disciplines with larger grids of cars. The car roster ranges from historic icons of the seventies and eighties to modern rally cars, so vehicles that handle completely differently in corners keep swapping in and out.

The handling model sits pleasantly between simulation and arcade. A car on gravel slides, left-foot braking and throttle work matter, but the game offers a range of assists and, above all, a flashback feature that rewinds the drive a few seconds after a crash, easing the frustration of a single mistake near the end of a long stage. The Gymkhana mode drew a great deal of attention at the time, meaning free-form acrobatic arenas full of ramps and containers, scored for drifts, spins, and passes through obstacles. Technically the game looked very good on PlayStation 3, especially thanks to striking lighting, dust kicked up behind the car, and changeable weather including snow and rain that noticeably altered grip.

Reception was strongly positive, and many players still consider it the best entry in the series, since it still contained a rich body of classic rally content that later entries partly abandoned in favor of a festival-style approach. The sound design ranks among the best the genre has offered, since engines, kicked-up stones, and the co-driver's voice create a convincing backdrop. Today DiRT 3 feels like a generous package: enough content for dozens of hours, handling that rewards patience, and at the same time a barrier to entry low enough for someone with no experience of gravel tracks to manage. Anyone who turns off the assists and the flashback gets a surprisingly demanding contest for tenths of a second, where a single missed braking point means the end of the stage. It's exactly this breadth of settings that makes DiRT 3 one of the few rally titles that a casual Sunday player and a dedicated fan can enjoy equally well.

Game 97 of 293 for Sony PlayStation 3

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