Resistance: Burning Skies
Resistance: Burning Skies was the first genuine first-person shooter on the PlayStation Vita to fully make use of the dual analogue sticks, showing that a handheld console could handle a genre long treated as merely a tolerated guest on portable devices. The story unfolds in the alternate history known from the Resistance series, where an alien Chimera invasion overruns America, casting the player as an ordinary firefighter who, over the course of a single night, becomes an armed resistance fighter. The campaign runs through linear settings of shattered cities, tunnels, factory halls and improvised refugee camps, moving between an arsenal ranging from a standard rifle to inventive Chimeran weapons with alternate fire modes. The touchscreen is not just decoration: it is used for quickly switching grenades, for brutal close-range finishing moves, and for weapon upgrades that gradually unlock new abilities through use.
Technically, in 2012 this was an important demonstration of the new console's capabilities. Environments are detailed, enemies arrive in larger groups, and the lighting plays with contrast between dark interiors and muzzle flashes, at the cost of occasional frame-rate drops and simpler background textures. The atmosphere builds on the oppressive mood of a depopulated America, where the enemy feels more like a predatory force of nature than an army, and the music holds the dark orchestral tone familiar from the main series. Multiplayer offered classic modes for eight players and ran surprisingly smoothly on the handheld.
Contemporary reception was mixed. Reviewers praised the very fact that a console-style shooter works on the Vita and controls naturally, but criticized its short and narratively flat campaign, enemy behaviour, and the fact that production values fell short of the main series entries. Even so, it remains an important milestone, since it defined the control standard that more ambitious titles would later build upon. Today it is best appreciated as a brisk adventure for a few evenings and as proof of just how far portable action could go at the time.
Game 58 of 122 for Sony PlayStation Vita