Tony Hawk's Pro Skater 2 – boxart
PS1Sony PlayStation

Tony Hawk's Pro Skater 2

Sport 2000 Neversoft / Activision Tony Hawk ⏱ Short · approx. 1–3 h
Tony Hawk's Pro Skater 2 – In-game
In-game
Tony Hawk's Pro Skater 2 – Title screen
Title screen

One of the highest-rated games of all time; a perfect gameplay loop.

There are games that define a genre, and then there's Tony Hawk's Pro Skater 2 — a game that reviewers still rank among the highest-rated titles of all time. On Metacritic it holds a score of around 98, and anyone who's played it knows why.

The secret is the perfect gameplay loop. You ride out on your skateboard, you have limited time, a map full of objectives, and simple yet incredibly addictive trick controls. The most important addition over the first game was the manual — balancing on the front or back wheels, which links otherwise separate tricks into one endless combo. Suddenly the whole level turned into a single fluid chain, and the chase for a high score gained a completely new dimension.

Neversoft, under Activision's wing, built its level design around this mechanic to actively invite experimentation, packing the maps with hidden routes, secret areas, and objectives that force you to learn every last corner. Add to that the iconic punk and hip-hop soundtrack, which helped shape the atmosphere and became unforgettable for an entire generation of players.

For the arcade sports genre, Pro Skater 2 became the benchmark — the model against which fun, flow, and replayability were measured. It proved a sports game doesn't have to be a simulation to have depth.

That its magic hasn't faded was confirmed by the modern remaster Tony Hawk's Pro Skater 1+2, which brought the game to a new generation and earned rave reactions — proof that great design doesn't age.

Why play it: For one of the most perfect and addictive gameplay loops in the history of games, and a soundtrack that will stay in your head forever.

Game 38 of 215 for Sony PlayStation

The same title elsewhere (4)

On the PlayStation this is a game still ranked among the highest-rated titles in history (a Metacritic score around 98) thanks to its perfectly tuned combo system and fully 3D skate parks. The Game Boy Advance lacked the hardware for similar 3D rendering, so developers reworked the game into a top-down/isometric view with smaller, simplified versions of the iconic levels, but kept the core gameplay — chaining tricks and the scoring system — intact, earning the handheld version praise for capturing the spirit of the original despite its completely different look.

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