Ace Combat 3: Electrosphere
A fighter jet slices through the futuristic sky, targets light up on the cockpit glass and the voice on the radio drives you toward the next aerial duel. Ace Combat 3: Electrosphere by Namco pushed the series into the near future and demonstrated what aerial action on the first PlayStation could look like when cutting-edge technology and a sense of style come together.
The game stays faithful to the recipe that made the series famous: it is an arcade-tuned flight simulator, where flight physics gives way to the feeling of speed, maneuverability and instant reward. You pilot a whole palette of futuristic fighters armed with a cannon and a set of guided and special missiles, lock onto enemies and dodge anti-aircraft fire in missions that lead you over the city, mountains and open sea. The controls are accessible enough for a newcomer to grasp, yet deep enough that masterful flying becomes a real art.
Beyond pure action, Electrosphere is marked by a strong emphasis on story and atmosphere. The game takes place in a future where real states have given way to powerful corporations, and you follow the plot through the eyes of a pilot connected to an electronic network. The Japanese version contained extensive story scenes and animated sequences with several branching paths, while the version released in the West was significantly abridged and lost a considerable part of this narrative. This difference remains one of the most discussed topics among fans of the series to this day.
In development terms the game represents the pinnacle of what Namco squeezed out of the PlayStation for the aerial genre. A smooth framerate, cleanly modeled machines and impressive environments showed that the console could sustain fast three-dimensional action without stuttering. Ace Combat established itself on this generation as one of the defining aerial brands, and the third installment is eloquent proof of that.
The cultural significance of the series lies in the fact that it managed to bring aerial combat closer to a broad audience that would never have dared to approach a complex PC simulator. Electrosphere added to this a bold cyberpunk vision that makes it a unique experiment for its time, one that fans still remember with respect.
Why play it: Stylish and fast aerial action with a cyberpunk atmosphere, one of the jewels of the genre on the first PlayStation.
Game 77 of 215 for Sony PlayStation
From the same series Ace Combat →
Ace Combat (Air Combat) PS1 · 1995
Ace Combat 2 PS1 · 1997
Ace Combat 04: Shattered Skies PS2 · 2001
Ace Combat 5: The Unsung War PS2 · 2004
Ace Combat X: Skies of Deception PSP · 2006
Ace Combat Zero: The Belkan War PS2 · 2006
Ace Combat 6: Fires of Liberation X360 · 2007
Ace Combat X2: Joint Assault PSP · 2010
Ace Combat: Assault Horizon Legacy 3DS · 2011
Ace Combat: Assault Horizon X360 · 2011
Ace Combat Infinity PS3 · 2014
Ace Combat 7: Skies Unknown PC · 2019