Exile – boxart
AmigaCommodore Amiga

Exile

Akční adventura 1991 Superior Software / Audiogenic ⏱ Medium · ~3–10 h ⭐ Must-play
Exile – In-game
In-game
Exile – Title screen
Title screen

Ambitious action-adventure with a jetpack; open world anticipated metroidvanias.

Exile is an action-adventure with an emphasis on physics and exploration, which the studio Audiogenic adapted for the Amiga from the original created by Peter Irvin and Jeremy Smith for eight-bit computers. The player controls a pilot equipped with a jetpack, who infiltrates a sprawling cave base belonging to a dangerous alien scientist to rescue captured colleagues and stop a hazardous experiment. The game's world is open and interconnected, so the player chooses the order in which to explore its areas, which was unusually ambitious for its time and in many ways anticipated later metroidvania titles.

The core of the gameplay is a realistic physics simulation of movement, gravity, and the flow of air or water, which the player must learn to control using jetpack fuel and various tools such as a harpoon or a shield. The game thus functions as a hybrid of platformer, adventure, and simple simulation, where success depends more on understanding the rules of the world than on reflexes, and many puzzles require experimenting with the environment and objects. The artificial intelligence of enemies and small creatures inhabiting the caves was unusually sophisticated for its time and gave the game world a convincing sense of a living ecosystem.

The atmosphere is enhanced by the dark, oppressive environment of the underground base, accompanied by sparse but effective music and sounds that heighten the sense of isolation and danger. Upon release, Exile was received by critics as an exceptionally original and technically demanding project, often mentioned among the best games of the eight- and sixteen-bit era altogether. It is still cited today as a forerunner of the physics-based exploration game genre and as proof that even in 1991 the independent developer scene could deliver a conceptually bold title that was ahead of its time. Many players still appreciate how naturally Exile combines physics-based puzzling with the feeling of discovering an unknown underground world.

Why play it: If you're drawn to physics-based exploration and the atmosphere of an oppressive underground base, Exile offers a conceptually bold and technically remarkable experience that was ahead of its time.

Game 91 of 121 for Commodore Amiga