Franchises

Soulcalibur

8 titles in the catalog 13 versions across platforms ⏱ 1998–2018 10 platforms
Soulcalibur – obaly dílů série

Soulcalibur debuted in arcades in 1998 and arrived on the Dreamcast a year later, following on from the earlier Soul Edge. It stood out for its graphics and its eight-way run system, which gave weapon-based combat a spatial depth unusual for fighting games of the time - players could sidestep off the main axis of a fight, opening up far more tactical space than the single-line combat of classic fighters. Characters like Mitsurugi, Taki, Ivy, and Nightmare, along with the focus on weapons rather than bare fists, set the series apart from rival franchises such as Tekken or Virtua Fighter, and the game quickly earned a reputation as one of the most technically accomplished titles of its generation.

The series peaked with Soulcalibur II, released separately for PlayStation 2, GameCube, and Xbox around the turn of 2002 and 2003 - each version featuring its own exclusive guest character: Heihachi from Tekken on PS2, Link from The Legend of Zelda on GameCube, and Spawn on Xbox. This move not only boosted each platform's version of the game and gave players something to debate over which edition to buy, but also showed how the Soulcalibur brand had earned respect across the industry, from Japanese developers to American comic and game creators.

It's this second installment that is still regarded as the series' high point, thanks to its polished combat system, broad roster, and those guest characters, which gave players a reason to try the game across multiple platforms at once. Even in its first few years, Soulcalibur proved that a weapon-based fighter built around spatial movement could compete with the genre's most established series, laying the groundwork for further sequels that kept building on this system in the years that followed.

Entries in the series (8)

  1. Soulcalibur · 1998

    Arkádový původ legendy, o rok starší než slavná verze pro Dreamcast.

  2. Soulcalibur II · 2002

    Arkádová předloha bez hostů z konzolí, ale s čistým soubojem.

  3. Soulcalibur III · 2005

    The third installment of the weapon-based fighting series adds characters like Zasalamel and fine-tunes the combat system.

  4. Soulcalibur Legends · 2007

    An anomaly in the series; instead of 1v1 duels, an action adventure with Siegfried against hordes of enemies.

  5. Soulcalibur IV · 2008

    Weapon-based duels over the Soul Edge sword, with guest fighters that differ by console.

  6. Soulcalibur: Broken Destiny · 2009

    The fighting system of Soulcalibur IV adapted to the handheld's limited controls.

  7. Soulcalibur V · 2012

    The story jumps seventeen years ahead and brings in mostly new fighters, with veterans as mentors.

  8. Soulcalibur VI · 2018

    A weapon-based fighting game uniting the series' history, with a guest appearance by Geralt from The Witcher.