Franchises
Ratchet & Clank
When the first Ratchet & Clank landed on PlayStation 2 in 2002, Insomniac Games answered a question that had been dogging 3D platformers for years: what do you actually give the player to do between jumps? The answer was an arsenal. A wrench-wielding Lombax and the small robot riding on his back toured a galaxy of colourful planets, and the series immediately built its identity on the collision of nimble platforming, third-person shooting and the tone of a Saturday morning cartoon. Weapons like the Suck Cannon, and later the absurd R.Y.N.O., were punchlines as much as tools — and once Going Commando introduced upgrading them through use, experimenting finally beat leaning on one reliable gun.
Most players point to Up Your Arsenal in 2004 as the high-water mark, where pacing, humour and the weapon roster all clicked at once, and then to A Crack in Time on PlayStation 3, which gave the friendship between Ratchet and Clank a surprisingly sombre payoff. Along the way the series went portable with Size Matters on PSP and took detours into co-op and tower defence that felt more like experiments than sequels. The 2016 PlayStation 4 game retold the original story from scratch and proved above all how gracefully the old template wears modern hardware. The influence shows up wherever a platformer decides it is not afraid of firepower.
Entries in the series (12)
-
Ratchet & Clank · 2002
-
-
-
Ratchet: Deadlocked · 2005
-
-
-
-
Ratchet & Clank: All 4 One · 2011
-
Ratchet & Clank Collection · 2012
-
-
-
Ratchet & Clank: Rift Apart · 2021