Franchises
Quake
Quake arrived in 1996 from id Software as a direct successor to Doom, but it represented a completely different leap forward – the first true three-dimensional game world, letting players look up and down through levels built from real staircases, bridges and vertical spaces. It ran on DOS and early Windows 9x machines with Pentium processors, and was defined by a dark, gothic-industrial atmosphere reinforced by a dense soundtrack contributed to by Trent Reznor. Alongside its single-player campaign against demonic enemies, Quake introduced networked multiplayer that became the foundation for the entire arena shooter genre.
The sequel Quake II (1997) shifted the story to a sci-fi setting centered on the war against the alien Strogg, while upgrading the graphics engine and weapon roster. The true peak of the series, though, was Quake III Arena (1999), which abandoned a story campaign entirely and bet everything on fast, purely multiplayer action – becoming one of the pillars of the early esports scene and even reaching the Sega Dreamcast console. Quake proved that 3D action could be both fast and precise, and it laid the groundwork for the modern arena and competitive shooters whose influence is still visible in the genre today.
Entries in the series (8)
-
-
-
Quake III Arena · 1999
-
-
Enemy Territory: Quake Wars · 2007
-
Quake Live · 2010
-
Quake Champions · 2017
-
Quake II Remastered · 2023