Franchises

Crazy Taxi

3 titles in the catalog 6 versions across platforms ⏱ 1999–2012 5 platforms
Crazy Taxi – obaly dílů série

Crazy Taxi started life in 1999 as a Sega arcade cabinet, reached the Dreamcast that same year, and quickly became one of the console's signature titles. The idea was simple and instantly addictive: as a cab driver, you pick up fares scattered across an open city and rush them to their destination as recklessly as possible, earning extra time for wild driving. It was defined by huge jumps over traffic, driving on sidewalks and against the flow, bonus stunt moves, and a licensed punk-rock soundtrack from bands like The Offspring and Bad Religion that gave the game its distinct energy. Beyond free-roam driving, it also offered a set of short Crazy Box challenges that tested precise execution of specific stunts, like jumping into a basketball hoop or weaving through obstacles.

The 2001 sequel Crazy Taxi 2 moved the action to a new city and added "crazy hops" for faster jumps across intersections. Crazy Taxi 3: High Roller in 2002 combined the maps from both earlier games into one trip and launched straight on Xbox, while an adapted version of the original also reached GameCube.

Alongside the console releases, a simplified version also reached the handheld Game Boy Advance under the title Crazy Taxi: Catch a Ride, showing how strongly the brand name was seen as a mark of fun even outside arcades. The series then vanished from new releases for many years, and its later returns as mobile or browser versions leaned on nostalgia for the original Sega-defined era rather than trying to meaningfully push the concept forward.

Entries in the series (3)

  1. Crazy Taxi · 1999

    A riff from The Offspring and driving with no regard for the rules — get your passenger there as recklessly as possible.

  2. Crazy Taxi 2 · 2001

    The sequel to the arcade hit; the same crazy driving, with a few new tricks on top.

  3. Crazy Taxi 3: High Roller · 2002

    The crazy taxi driver picks up passengers once again; drifting and jumps add extra bonus seconds.