Manhunt
Manhunt is a 2003 stealth horror game from Rockstar North, the creators of Grand Theft Auto, which became one of the most controversial titles of its entire generation due to its extremely raw depiction of violence. The player takes on the role of condemned prisoner James Earl Cash, forced to take part in sadistic snuff films shot by a mysterious director named Starkweather - his task is to sneak through dark, abandoned locations and eliminate his pursuers with brutal, camera-recorded executions, with the game rewarding patient, creative killing with a higher rating based on the brutality and riskiness of the execution performed. Executions also had several tiers depending on how long the player waited lurking behind a victim's back, so the game literally forced players to calculate their own patience.
A system of shadows and noise, in which the player must carefully watch the visibility and audibility of their own footsteps, created constant tension more typical of survival horror than action games, while the extremely graphic execution animations with knives, plastic bags, or baseball bats sparked a wave of moral panic and debate around the world about the influence of video games on societal violence. The grainy, green-tinted screen imitating a security camera recording gave the whole experience an unpleasant documentary feel and further reinforced the sense that the player was being watched.
The game was banned or heavily censored in some countries and became a focal point of media campaigns in Britain following tragic events, even though a direct link was never proven. Despite, or perhaps because of, this controversy, Manhunt cemented itself as one of the most influential and most discussed titles of the genre and still symbolizes the boundaries of acceptable violence in video games today. The debates the game sparked about the relationship between media and societal violence still appear in game studies textbooks today as a classic case of media panic.
Game 91 of 176 for Microsoft Xbox
The same title elsewhere (1)
The game was built primarily for the PlayStation 2, where it became one of the most controversial titles of its generation in November 2003, and only later arrived on Xbox. Content and gameplay are identical between the two, but the technical execution differs: Xbox had more powerful hardware than the PS2, so its ports of that era usually offered sharper textures and steadier frame rates, and this holds true here as well. The PS2 version remains the one Manhunt is associated with most, since that is where the game originated and where it sparked the media storm over violence in games. Anyone wanting the title in its original form should pick PS2; anyone preferring a slightly cleaner picture will find it on Xbox.