Osada (Settlement) isn't a game in the usual sense, and Amanita Design doesn't even call it one — it's an interactive music video that runs in the browser, where you can click on practically everything.
On screen there's a village full of strange little figures, and each one makes a sound. Clicking turns them on and off, and the track is composed out of whatever you've set in motion. There's no goal, no score, no ending anywhere; the only thing expected of you is curiosity. Visually it's classic Amanita — a handmade world where you can tell each element was photographed or drawn by someone, not generated.
The point of this piece is that it shows just how far you can push the boundary of what still counts as a game. A lot of similar experiments appeared in the Flash era, and most of them vanished along with Flash; Osada is one of the ones that survived, because the studio keeps it on its own website.
Why play it: Five minutes of playing with sound that remind you what used to count as a game in the Flash era — and why it was worth preserving.
Game 107 of 110 for Webové hry (prohlížeč)