Star Trek: Deep Space Nine – Crossroads of Time – boxart
SNESSuper Nintendo

Star Trek: Deep Space Nine – Crossroads of Time

Action-adventure 1995 Star Trek ⏱ Medium · ~3–10 h
Star Trek: Deep Space Nine – Crossroads of Time – In-game
In-game
Star Trek: Deep Space Nine – Crossroads of Time – Title screen
Title screen

A more intimate Star Trek spin-off; an action adventure set on Deep Space Nine station.

A space station on the edge of the galaxy, a wormhole leading into the unknown, and you in the midst of intrigues that threaten all of space-time. Star Trek: Deep Space Nine – Crossroads of Time brings to the Super Nintendo a darker and more intimate branch of the Star Trek universe in the form of an action adventure set on the famous station.

Unlike bridge simulators, this game builds on more direct, action-adventure gameplay. You control characters from the crew of Deep Space Nine, explore the station's environments and other locations, solve tasks, and work through a story that revolves around time travel and the threat of disrupting history. The emphasis here is on a combination of exploration, dialogue, and action sequences.

What sets the title apart from other Star Trek games on the console is precisely its focus on storytelling and characters. Deep Space Nine was a series about intrigue, relationships, and moral dilemmas, and the game tries to capture this atmosphere through its narrative structure rather than through pure tactics or simulation.

Visually the game captures the familiar settings of the station and its crew, which will please fans who want to live out their own episode off the television screen. The pace alternates calmer dialogue and exploration passages with more action-packed moments, giving the game a rhythm reminiscent of a single episode's script.

In the context of the platform, it's an intriguing piece of the Star Trek mosaic on the SNES – one of the few attempts to bring precisely this somewhat more serious branch of the franchise to console players. For Deep Space Nine enthusiasts it represents a welcome expansion of a world that appeared on gaming systems only sporadically.

Why play: For fans of Deep Space Nine who want to experience a story-driven action adventure right aboard the famous station with a touch of time travel.

Game 49 of 154 for Super Nintendo

The same title elsewhere (1)

This Deep Space Nine action-adventure is one of those titles where the generational gap between 16-bit consoles matters more than the actual content. The Super Nintendo generally benefits from a richer color palette and a sound chip capable of sampled audio, giving the music a fuller, almost orchestral feel. The SEGA Mega Drive, by contrast, relied on a faster processor and FM synthesis, which gives its tracks a sharper, rawer sound and often snappier scrolling response. Specific differences in level layout or cut content between these ports aren't reliably documented, so the safest way to choose is by preference: the warmer sound and colors of the Super Nintendo, or the snappier feel and distinctive FM sound of the Mega Drive.

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