Franchises

SOCOM

11 titles in the catalog ⏱ 2002–2012 4 platforms
SOCOM – obaly dílů série

The SOCOM: U.S. Navy SEALs series launched in 2002 on PlayStation 2 from developer Zipper Interactive and became one of the first console shooters to build its online multiplayer around voice communication - the game was even sold bundled with a headset, letting players issue real-time commands to their AI squad or talk with teammates in online matches. A defining trait of the multiplayer was the lack of mid-round respawns: once you died, you spectated the rest of the match, pushing the game closer to a tense tactical firefight than arcade-style mayhem. Its tactical emphasis on cover, planned advances, and teamwork set it apart from more arcade-style competitors and quickly earned it a loyal community on PS2.

The sequels SOCOM II (2003) and SOCOM 3 (2005) expanded the maps, vehicles, and squad-command options - SOCOM 3 in particular introduced sprawling vehicle-driven battlefields for dozens of players at once - and are often cited by the community as the series' peak; it was during this era that SOCOM's online multiplayer on PS2 built a huge player base. The series also branched onto PSP with the Fireteam Bravo spin-offs, which brought the tactical gameplay to handhelds through smaller, more intimate missions, and later onto PS3 with SOCOM: Confrontation and SOCOM 4.

2011's SOCOM 4 pushed the controls closer to more modern cover-based shooters, simplified squad command, and put more weight on its story campaign, which drew a mixed reaction from longtime fans - many missed the rawness, the lack of respawns, and the tactical depth of the original games. Zipper Interactive closed shortly afterward, silencing the series for a long time; it's still remembered above all as a pioneer of voice communication in online console gaming and an inspiration for later tactical military shooters.

Entries in the series (11)

  1. SOCOM: U.S. Navy SEALs · 2002

    A pioneer of voice-based online multiplayer on consoles; tactical command of a SEALs squad.

  2. SOCOM II: U.S. Navy SEALs · 2003

    An expansion of SOCOM with bigger maps, soldier classes, and the option to play as the terrorist faction too.

  3. SOCOM 3: U.S. Navy SEALs · 2005

    A tactical shooter with squad command and voice orders; the third installment enlarged the game world.

  4. SOCOM: U.S. Navy SEALs - Fireteam Bravo · 2005

    Tactical squad command and online multiplayer adapted for the PSP's lack of a second stick.

  5. SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 · 2006

    The sequel expands everything that worked in the first game, from squad command to online combat.

  6. SOCOM: U.S. Navy SEALs Combined Assault · 2006

    For the first time, development was taken over by Slant Six instead of the series' founders, who were aiming for PSP and PS3.

  7. SOCOM: U.S. Navy SEALs Tactical Strike · 2007

    The most unusual SOCOM spin-off: instead of a soldier's-eye shooter, you command your unit from above.

  8. PS3

    SOCOM: Confrontation · 2008

    The series' first entry on PS3 and the first without a single-player campaign - purely online firefights.

  9. PSP

    SOCOM: Fireteam Bravo 3 · 2010

    The final entry in the SOCOM offshoot for the PSP; the entire campaign can be played in online co-op.

  10. SOCOM 4: U.S. Navy SEALs · 2011

    A tactical shooter from the pioneers of online multiplayer and voice chat on the PS2.

  11. Vita

    SOCOM: Special Forces · 2012

    A Vita launch title making full use of the gyroscope and rear touchpad for controls.