Franchises
Borderlands
Borderlands (2009) from Gearbox Software fused a first-person shooter with RPG loot systems, effectively founding what became known as the looter-shooter genre – on the harsh desert planet of Pandora, players hunt for hundreds of thousands of procedurally generated weapons with randomized stats while developing one of four distinct vault hunters – the soldier Roland, the siren Lilith, the sharpshooter Mordecai, or the brawler Brick – through a skill tree. Shortly before release the game surprisingly switched from realistic graphics to a bold comic-book cel-shaded look, which became one of the series' visual trademarks alongside its dark humor and its premise of hunting a legendary alien vault, which gave the series its name.
Borderlands 2 (2012) is widely regarded as the series' high point – it expanded the world, the weapons and the quest structure, added a more elaborate faction system, and introduced Handsome Jack, a villain whose sarcastic yet genuinely menacing presence and constant voice-over chatter made him one of the genre's most memorable antagonists. The game also fully realized four-player cooperative play and shifted the series' humor from parodying sci-fi clichés toward a style entirely its own, packed with pop-culture references.
Borderlands: The Pre-Sequel (2014), developed with support from 2K Australia, filled the timeline gap between the first two games, set on the low-gravity moon of Elpis, which allowed for higher jumps, double jumps and new movement and combat options tied to a scarcity of oxygen. Alongside the main series came the narrative spin-off Tales from the Borderlands from Telltale Games, an episodic adventure built on dialogue and choices rather than shooting, proving Pandora's world could support a genre entirely apart from action.
Borderlands 3 (2019) returned to the main line, expanding the setting beyond Pandora to several new planets and introducing four new vault hunters with their own skill trees, along with pets or drones as companion mechanics. Over a decade the series built a loyal fan base drawn to its endless hunt for better guns, its cooperative chaos, and its refusal to take itself seriously – and it became the template that a wave of later looter shooters, from Destiny to The Division, would follow.
Entries in the series (7)
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Borderlands · 2009
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Borderlands 2 · 2012
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Borderlands: The Pre-Sequel · 2014
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Borderlands 2 VR · 2019
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Borderlands 3 · 2019
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Borderlands 4 · 2025