Die Hard Trilogy – boxart
SaturnSEGA Saturn

Die Hard Trilogy

Akční (multižánrová) 1996 Probe Entertainment ⏱ Medium · ~3–10 h
Die Hard Trilogy – In-game
In-game
Die Hard Trilogy – Title screen
Title screen

Three genres in one package based on the Die Hard trilogy; action, a shooter, and a car chase.

Die Hard Trilogy is an unusual project from Probe Entertainment that combined three different game genres inspired by the three Die Hard films into a single package. The first part is a third-person action game set in the Nakatomi Plaza skyscraper, the second is an on-rails shooter set at an airport, and the third shifts into a car chase through the streets of New York. This mix was meant to offer players variety that typical action titles of the time usually didn't provide, and each of the three parts could also be played separately, so the player could choose the mode to match their mood.

On the Saturn, the game tried to keep up with the more technically demanding sequences, especially in the action and shooter parts, where it was necessary to handle a number of enemies and environments in real time. The controls followed the genre conventions of the day — movement and aiming in the action part, fast on-screen targeting in the shooter, and a classic chase in the driving section, with the ability to ram other vehicles and destroy opponents' cars. The music and sound effects drew on the film's atmosphere and underscored the tension of each mission, while digitised voice lines emphasised the film license.

Combining three genres into a single package was seen at the time of release as an inventive move that gave players three different experiences for the price of one, and thanks to this the game earned a reputation as an unusually content-rich release. Each of the parts also had its own system for unlocking bonus missions and difficulty levels, which extended the overall playtime. From today's perspective, Die Hard Trilogy is interesting precisely for its genre-spanning, all-in-one concept, which wasn't repeated as often in later years. Even taking into account the Saturn's technical limitations, it remains a pleasant showcase of the willingness to experiment with a traditional film license and offer more than just a single, well-worn genre formula.

Why play: For players drawn to the unconventional idea of three genres in one game for the price of a single cartridge — ideal for those looking for a Saturn game that dares to experiment with a traditional film license.

Game 50 of 90 for SEGA Saturn

The same title elsewhere (2)