Rusty Lake Hotel – boxart
MobilMobil (iOS a Android)

Rusty Lake Hotel

Adventura 2015 iOSAndroid Rusty Lake ⏱ Short · up to ~3 h
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game
+7
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game
Rusty Lake Hotel – In-game
In-game

A surreal point-and-click horror puzzle; the hotel's guests are not human.

Rusty Lake Hotel locks the player inside a single building for a single evening, during which the mysterious hotel staff must settle a final account with their guests in a way that has nothing to do with hospitality. Dutch studio Rusty Lake built a point-and-click puzzler here with a fixed structure of five floors and five nights, in which the player, in the role of a strange bear receptionist, tends to guests whose true form and fate are revealed gradually through darkly surreal imagery — fish, deer, frogs in elegant suits.

Controls are purely touch-based, built on tapping and dragging items between the inventory and the scene, so the game works without compromise on a small screen, and the puzzles are designed to work even without a keyboard or mouse. The visual style combines stark, almost cubist backgrounds with unexpectedly bloody details, and together with the minimalist, oppressive music, creates an atmosphere typical of the whole Rusty Lake series.

Rusty Lake Hotel was the first installment of a broader universe, later continued with titles like Cube Escape and Rusty Lake: Roots, gradually piecing together a much larger, intertwined story about the Vanderboom family. The series has, from the start, delighted in hidden collectibles and bonus achievements that unlock outside the main storyline and reward players who search scenes repeatedly and in detail, rather than just progressing from puzzle to puzzle.

It's a paid app with no ads, completable within a few hours, matching the format of a self-contained episodic puzzle rather than a long game meant to be continued; for a one-time price, the player thus gets a compact but dense experience with no further payments.

Why play it: Recommended for fans of dark, surreal puzzles who will appreciate a compact story with a fresh atmosphere and don't want to pay for anything extra after buying the game.

Game 74 of 363 for Mobil (iOS a Android)