Midnight Bowling
Midnight Bowling is a relaxing sports game that Gameloft built in 2005 around the simple concept of a nighttime bowling club with neon lighting and a club atmosphere instead of a plain sports hall. The goal remains the classic one - roll the ball so it knocks down as many pins as possible, ideally with a last-second curve - but the nightclub-style visual presentation gave an otherwise unremarkable genre its own identity and set it apart from rival mobile bowling games that leaned more toward a plain sporting approach.
The throw was controlled with a simple sequence of button presses, letting the player set the ball's power, direction, and spin, usually using the numeric keypad and a single confirm button - a system designed to be understandable even for people who only occasionally used their phone for gaming and didn't have much experience with game controls. The game offered several kinds of modes and gradual unlocking of lanes or cosmetic extras, which gave it a reason to be played repeatedly, even though at its core it's about short, relaxing matches suited to a few spare minutes.
Midnight Bowling was sold through carrier portals as a paid download, like the rest of Gameloft's catalog at the time, and wasn't tied to any real bowling center or real players. Today it's effectively unavailable - the game disappeared along with the demise of stores for feature phones, and it can only be tracked down through archives or Java emulation.
Why play it: A pleasant choice for players looking for an easygoing sports game with atmosphere, rather than for fans of simulation-level bowling precision.
Game 20 of 69 for Java a Symbian (telefony před smartphony)