Dragon Ball Z: Buu's Fury
Dragon Ball Z: Buu's Fury is the third installment in Webfoot Technologies' action-RPG trilogy, this time covering the later part of the Dragon Ball Z saga – the fight against Majin Buu and his various forms, from Fat Buu through Super Buu to Kid Buu. Unlike the previous two games, it offers switching between several playable characters, including Gohan, Goten, and Trunks, which brought welcome variety in combat styles and abilities to the series and better reflects the fact that this part of the story is carried by several characters at once, not just Goku.
The gameplay stays true to the predecessors' concept – the player moves through isometric locations, collects items, levels up characters, and fights enemies directly within the game world without switching to a separate battle screen. Newly added transformation abilities, such as fusion and Super Saiyan forms, together with the wider cast of characters, made this the technically most ambitious installment of the series on the Game Boy Advance, even though the core gameplay loop stayed similar to the previous entries. Graphics and attack animations were improved compared to earlier installments, which showed in smoother combat and more readable energy techniques, and the maps are generally larger and offer more side content than the earlier games in the trilogy.
Critics and fans alike saw the game as an improvement over Legacy of Goku II thanks to its more varied cast and smoother pacing, though the repetitive combat system remained a limitation of the whole series. Today Buu's Fury is considered the peak of the licensed Dragon Ball games on the GBA and is often recommended as the most accessible entry point for players who want to experience what an action-RPG take on the saga looked like before the arrival of the series' later, more ambitious titles, as well as a fitting conclusion to a trilogy that fundamentally shaped the image of Dragon Ball on handhelds.
Game 108 of 170 for Game Boy Advance