de Blob – boxart
WiiNintendo Wii

de Blob

Plošinovka 2008 Blue Tongue Entertainment ⏱ Medium · ~3–10 h
de Blob – In-game
In-game
de Blob – In-game
In-game
+7
de Blob – In-game
In-game
de Blob – In-game
In-game
de Blob – In-game
In-game
de Blob – In-game
In-game
de Blob – In-game
In-game
de Blob – In-game
In-game
de Blob – In-game
In-game

A colorful platformer where the shapeless Blob restores color to a city drained to gray.

de Blob is a colorful platformer from 2008 in which the player, as a shapeless being named Blob, races through the streets of Chroma City and restores the color that the usurping INKT Corporation drained to gray, forcing the inhabitants to submit silently to a black-and-white regime. The principle is simple yet inventive – Blob rubs against buildings, trees, and civilians, drawing color from paint containers scattered across the levels, gradually painting entire districts and completing side quests from liberated inhabitants, who start celebrating and dancing in the streets again once painted. Combining colors creates new shades, so the player must plan the order in which they paint surfaces to achieve exactly the right hue for a given building.

On Wii, the game relied on motion controls – tilting and gesturing with the controller made Blob jump, roll, and perform a special trick called the "paint bomb," which douses a wide area in color all at once and sweeps away any INKT Corporation patrols. The visual style resembled a clean, stylized comic book, with a strong contrast between the gray oppressed city and the colorful areas after Blob's touch, accompanied by a fresh, jazz-tinged soundtrack that underscored the playful atmosphere without unnecessary aggression and gave the game a light, almost cartoonish tone.

de Blob was received largely positively by contemporary critics as a refreshing alternative to more violent platformers, earning praise mainly for its originality, clean visual style, and family-friendly accessibility. The game got a sequel, de Blob 2, and later a remaster for modern platforms, confirming that the concept of painting the world with color found a lasting place among players across console generations. On Wii, it still works today as a pleasant, undemanding platformer suitable for less experienced players or family play, where its calming, non-violent pace is especially appreciated.

Game 68 of 140 for Nintendo Wii