Beyond: Two Souls – boxart
PS3Sony PlayStation 3

Beyond: Two Souls

Interactive drama 2013 Quantic Dream ⏱ Medium · ~3–10 h 🔞 18+
Beyond: Two Souls – In-game
In-game
Beyond: Two Souls – In-game
In-game
+6
Beyond: Two Souls – In-game
In-game
Beyond: Two Souls – In-game
In-game
Beyond: Two Souls – In-game
In-game
Beyond: Two Souls – In-game
In-game
Beyond: Two Souls – In-game
In-game
Beyond: Two Souls – In-game
In-game

Fifteen years of Jodie Holmes's life intertwined with the entity Aiden; played by Ellen Page.

Beyond: Two Souls follows fifteen years in the life of Jodie Holmes, linked to a mysterious entity named Aiden, an invisible being capable of telekinesis and interaction with the spirit world, while a government agency exploits her abilities for espionage and paranormal research. Quantic Dream and director David Cage cast Ellen Page, now Elliot Page, in the lead role, alongside Willem Dafoe in motion-capture roles, pushing cinematic presentation and acting nuance on PS3 to a new level of technical precision.

The narrative unfolded nonlinearly, jumping between periods of Jodie's childhood, adolescence, and adulthood, requiring the player to piece the story together like a mosaic rather than follow a chronological line. Individual chapters also shifted genre, ranging from intimate drama through military action to oppressive horror sequences. Aiden's ability to pass through walls and interact with the environment from a spectral perspective offered a unique gameplay duality between the vulnerable Jodie and the all-powerful entity, a singular solution within the interactive drama genre, and the player could switch at any time to resolve a scene from the other side.

The game again relied on quick-time events and contextual decisions instead of traditional game mechanics, which split reviewers between admirers of its ambitious storytelling and critics who considered the interactivity superficial. Beyond: Two Souls nevertheless confirmed Quantic Dream as the leading studio of interactive drama on PS3 and broadened the discussion of where a game ends and an interactive film begins, a topic still cited today in debates about the future of storytelling in video games. Looking back, it's a title judged more by the strength of individual scenes than as a whole: some chapters, especially the most intimate and least action-driven ones, rank among the strongest moments the console ever offered, while others feel like tangents without a point. A later re-release allowed the story to be played in chronological order, which some players consider a clearer way to get to know Jodie's life.

Game 35 of 293 for Sony PlayStation 3

The same title elsewhere (2)