Wetrix
Wetrix is an unusually original 1998 puzzle game by the British studio Zed Two that resembles Tetris at first glance thanks to its falling pieces, but instead of clearing rows of blocks it is built around shaping three-dimensional terrain and holding back water. The player drops variously shaped pieces of terrain onto a square playing field from above, must build them into enclosed hollows, then let water flow into them, scoring points precisely for the volume of liquid held in the enclosed pools, all while facing fireballs that destroy terrain and bombs that must instead be used strategically to drain overfilled areas of terrain.
This unusual principle, genuinely original for its time, creates a completely different kind of tension from classic stacking puzzle games built on clearing rows — instead of quickly clearing lines, it's about patient terrain planning and correctly timing when to release water and when to still hold it back. The visuals are simple but functional, with smooth 3D animation of flowing water and terrain, accompanied by an electronic soundtrack that underlines the game's meditative yet tense atmosphere, which flows at a different rhythm than classic stacking puzzle titles.
Wetrix received a positive reception on release for its originality and its imaginative, calming visual style, and was valued as a refreshing alternative to the flood of Tetris clones at the end of the nineties. Even today it is remembered as an example of how a simple visual style combined with an unconventional, imaginative game principle can create a game with its own easily recognizable identity, one that appeals to both casual and diehard puzzle fans looking for something outside worn genre clichés. Short rounds and clearly readable goals also made it a title suited both to quick competition among friends and to calmer, more contemplative solo play.
Why play: For puzzle game players looking for relief from the flood of Tetris clones — a calming visual style and imaginative principle create an easily recognizable identity suited to both quick and relaxed sessions.
Game 140 of 215 for Sony PlayStation