Sacrifice
Sacrifice, released in 2000 by Shiny Entertainment, is one of the most distinctive attempts to combine real-time strategy with action-based third-person controls. The player takes on the role of a young sorcerer learning to cast spells under the guidance of one of five eccentric gods, and must choose whom to devote their loyalty to — each deity offers different units, spells, and combat philosophy, from necromancy to elemental magic. Instead of classic base-building, the game relies on sacrificing your own units and converting enemy blood into mana, giving battles an unusually ritualistic feel.
The gameplay was more direct than that of contemporary strategy games like Command & Conquer — the player directly controlled their sorcerer, cast spells with the mouse, and only supplementarily commanded smaller groups of units, so battles unfolded at a much faster and more personal pace. The campaign, with five separate storylines depending on the chosen god, offered strong replayability and black humor woven throughout the script from beginning to end. On Windows 9x, the game stood out with colorful, stylized graphics and smooth action even on mid-range systems, meaning it did not feel as hardware-demanding as competing titles.
Contemporary reviews praised the originality of the concept, the humor, and the voice acting, although the multiplayer community remained smaller than the game deserved. The visual style of each god, from the bony necromancer to the fiery-colored god of war, gave each campaign its own identity, and players often grew so fond of a particular faction that they returned to it repeatedly. Sacrifice became a cult favorite rather than a mass hit, and it is still cited today as an example of a bold genre mashup that never quite caught on in the mainstream. Today it appeals mainly through its atmosphere, humor, and unusual combination of strategy with third-person action, a combination almost no one has really attempted to repeat since.
Game 85 of 229 for PC / Pentium a Windows 9x